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ackermann: refactor code architecture
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committed by
Silvan Fuhrer
parent
ce64263ce7
commit
55f51d7e7e
@@ -0,0 +1,214 @@
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/****************************************************************************
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*
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* Copyright (c) 2025 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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#include "RoverControl.hpp"
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using namespace matrix;
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namespace RoverControl
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{
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float throttleControl(SlewRate<float> &motor_setpoint, const float throttle_setpoint,
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const float current_motor_setpoint, const float max_accel, const float max_decel, const float max_thr_spd,
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const float dt)
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{
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// Sanitize inputs
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if (!PX4_ISFINITE(throttle_setpoint) || !PX4_ISFINITE(current_motor_setpoint) || !PX4_ISFINITE(dt)) {
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return NAN;
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}
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const bool accelerating = fabsf(throttle_setpoint) > fabsf(current_motor_setpoint);
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if (accelerating && max_accel > FLT_EPSILON && max_thr_spd > FLT_EPSILON) { // Acceleration slew rate
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motor_setpoint.setSlewRate(max_accel / max_thr_spd);
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// Reinitialize slew rate if current value is closer to setpoint than post slew rate value
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if (fabsf(motor_setpoint.getState() - current_motor_setpoint) > fabsf(throttle_setpoint -
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current_motor_setpoint)) {
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motor_setpoint.setForcedValue(current_motor_setpoint);
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}
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motor_setpoint.update(throttle_setpoint, dt);
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} else if (!accelerating && max_decel > FLT_EPSILON && max_thr_spd > FLT_EPSILON) { // Deceleration slew rate
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motor_setpoint.setSlewRate(max_decel / max_thr_spd);
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// Reinitialize slew rate if current value is closer to setpoint than post slew rate value
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if (fabsf(motor_setpoint.getState() - current_motor_setpoint) > fabsf(throttle_setpoint -
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current_motor_setpoint)) {
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motor_setpoint.setForcedValue(current_motor_setpoint);
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}
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motor_setpoint.update(throttle_setpoint, dt);
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} else { // Fallthrough if slew rate parameters are not configured
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motor_setpoint.setForcedValue(throttle_setpoint);
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}
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return motor_setpoint.getState();
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}
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float attitudeControl(SlewRateYaw<float> &adjusted_yaw_setpoint, PID &pid_yaw,
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const float yaw_slew_rate, float vehicle_yaw, float yaw_setpoint, const float dt)
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{
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// Sanitize inputs
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if (!PX4_ISFINITE(yaw_setpoint) || !PX4_ISFINITE(vehicle_yaw) || !PX4_ISFINITE(dt)) {
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return NAN;
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}
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yaw_setpoint = wrap_pi(yaw_setpoint);
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vehicle_yaw = wrap_pi(vehicle_yaw);
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if (yaw_slew_rate > FLT_EPSILON) { // Apply slew rate if configured
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adjusted_yaw_setpoint.setSlewRate(yaw_slew_rate);
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// Reinitialize slew rate if current value is closer to setpoint than post slew rate value
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if (fabsf(wrap_pi(adjusted_yaw_setpoint.getState() - vehicle_yaw)) > fabsf(wrap_pi(yaw_setpoint - vehicle_yaw))) {
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adjusted_yaw_setpoint.setForcedValue(vehicle_yaw);
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}
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adjusted_yaw_setpoint.update(yaw_setpoint, dt);
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} else {
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adjusted_yaw_setpoint.setForcedValue(yaw_setpoint);
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}
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// Feedback control
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pid_yaw.setSetpoint(
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wrap_pi(adjusted_yaw_setpoint.getState() - vehicle_yaw)); // Error as setpoint to take care of wrapping
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return pid_yaw.update(0.f, dt);
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}
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float speedControl(SlewRate<float> &speed_with_rate_limit, PID &pid_speed, const float speed_setpoint,
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const float vehicle_speed, const float max_accel, const float max_decel, const float max_thr_speed, const float dt)
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{
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// Sanitize inputs
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if (!PX4_ISFINITE(speed_setpoint) || !PX4_ISFINITE(vehicle_speed) || !PX4_ISFINITE(dt)) {
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return NAN;
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}
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// Apply acceleration and deceleration limit
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if (fabsf(speed_setpoint) >= fabsf(vehicle_speed) && max_accel > FLT_EPSILON) {
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speed_with_rate_limit.setSlewRate(max_accel);
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// Reinitialize slew rate if current value is closer to setpoint than post slew rate value
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if (fabsf(speed_with_rate_limit.getState() - vehicle_speed) > fabsf(
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speed_setpoint - vehicle_speed)) {
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speed_with_rate_limit.setForcedValue(vehicle_speed);
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}
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speed_with_rate_limit.update(speed_setpoint, dt);
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} else if (fabsf(speed_setpoint) < fabsf(vehicle_speed) && max_decel > FLT_EPSILON) {
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speed_with_rate_limit.setSlewRate(max_decel);
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// Reinitialize slew rate if current value is closer to setpoint than post slew rate value
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if (fabsf(speed_with_rate_limit.getState() - vehicle_speed) > fabsf(
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speed_setpoint - vehicle_speed)) {
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speed_with_rate_limit.setForcedValue(vehicle_speed);
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}
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speed_with_rate_limit.update(speed_setpoint, dt);
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} else { // Fallthrough if slew rate is not configured
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speed_with_rate_limit.setForcedValue(speed_setpoint);
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}
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// Calculate normalized forward speed setpoint
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float forward_speed_normalized{0.f};
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// Feedforward
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if (max_thr_speed > FLT_EPSILON) {
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forward_speed_normalized = math::interpolate<float>(speed_with_rate_limit.getState(),
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-max_thr_speed, max_thr_speed,
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-1.f, 1.f);
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}
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// Feedback control
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pid_speed.setSetpoint(speed_with_rate_limit.getState());
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forward_speed_normalized += pid_speed.update(vehicle_speed, dt);
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return math::constrain(forward_speed_normalized, -1.f, 1.f);
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}
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void globalToLocalSetpointTriplet(Vector2f &curr_wp_ned, Vector2f &prev_wp_ned, Vector2f &next_wp_ned,
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position_setpoint_triplet_s position_setpoint_triplet, Vector2f &curr_pos_ned, Vector2d &home_pos,
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MapProjection &global_ned_proj_ref)
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{
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if (position_setpoint_triplet.current.valid && PX4_ISFINITE(position_setpoint_triplet.current.lat)
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&& PX4_ISFINITE(position_setpoint_triplet.current.lon)) {
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curr_wp_ned = global_ned_proj_ref.project(position_setpoint_triplet.current.lat, position_setpoint_triplet.current.lon);
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} else {
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curr_wp_ned = curr_pos_ned.isAllFinite() ? curr_pos_ned : Vector2f(NAN, NAN); // Fallback if current waypoint is invalid
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}
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if (position_setpoint_triplet.previous.valid && PX4_ISFINITE(position_setpoint_triplet.previous.lat)
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&& PX4_ISFINITE(position_setpoint_triplet.previous.lon)) {
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prev_wp_ned = global_ned_proj_ref.project(position_setpoint_triplet.previous.lat,
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position_setpoint_triplet.previous.lon);
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} else {
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prev_wp_ned = curr_pos_ned.isAllFinite() ? curr_pos_ned : Vector2f(NAN,
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NAN); // Fallback if previous waypoint is invalid
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}
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if (position_setpoint_triplet.next.valid && PX4_ISFINITE(position_setpoint_triplet.next.lat)
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&& PX4_ISFINITE(position_setpoint_triplet.next.lon)) {
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next_wp_ned = global_ned_proj_ref.project(position_setpoint_triplet.next.lat, position_setpoint_triplet.next.lon);
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} else {
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next_wp_ned = home_pos.isAllFinite() ? global_ned_proj_ref.project(home_pos(0), home_pos(1)) : Vector2f(NAN,
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NAN); // Enables corner slow down with RTL
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}
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}
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float calcWaypointTransitionAngle(Vector2f &prev_wp_ned, Vector2f &curr_wp_ned, Vector2f &next_wp_ned)
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{
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// Sanitize inputs
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if (!prev_wp_ned.isAllFinite() || !curr_wp_ned.isAllFinite() || !next_wp_ned.isAllFinite()) {
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return NAN;
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}
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const Vector2f curr_to_next_wp_ned = next_wp_ned - curr_wp_ned;
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const Vector2f curr_to_prev_wp_ned = prev_wp_ned - curr_wp_ned;
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// Waypoint overlap
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if (curr_to_next_wp_ned.norm() < FLT_EPSILON || curr_to_prev_wp_ned.norm() < FLT_EPSILON) {
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return NAN;
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}
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float cosin = curr_to_prev_wp_ned.unit_or_zero() * curr_to_next_wp_ned.unit_or_zero();
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cosin = math::constrain<float>(cosin, -1.f, 1.f); // Protect against float precision problem
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return acosf(cosin);
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}
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} // RoverControl
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