mirror of
https://gitee.com/mirrors_PX4/PX4-Autopilot.git
synced 2026-06-25 23:20:35 +08:00
control_allocation: Consistently replace with ActuatorVector alias for readability
This commit is contained in:
@@ -145,7 +145,7 @@ ControlAllocator::update_allocation_method(bool force)
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if (_allocation_method_id != configured_method || force) {
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matrix::Vector<float, NUM_ACTUATORS> actuator_sp[ActuatorEffectiveness::MAX_NUM_MATRICES];
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ActuatorVector actuator_sp[ActuatorEffectiveness::MAX_NUM_MATRICES];
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// Cleanup first
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for (int i = 0; i < ActuatorEffectiveness::MAX_NUM_MATRICES; ++i) {
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@@ -626,9 +626,9 @@ ControlAllocator::publish_control_allocator_status(int matrix_index)
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control_allocator_status.unallocated_thrust[2]).norm_squared() < 1e-6f);
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// Actuator saturation
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_sp = _control_allocation[matrix_index]->getActuatorSetpoint();
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_min = _control_allocation[matrix_index]->getActuatorMin();
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max = _control_allocation[matrix_index]->getActuatorMax();
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const ActuatorVector &actuator_sp = _control_allocation[matrix_index]->getActuatorSetpoint();
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const ActuatorVector &actuator_min = _control_allocation[matrix_index]->getActuatorMin();
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const ActuatorVector &actuator_max = _control_allocation[matrix_index]->getActuatorMax();
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for (int i = 0; i < NUM_ACTUATORS; i++) {
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if (actuator_sp(i) > (actuator_max(i) - FLT_EPSILON)) {
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+2
-3
@@ -59,9 +59,8 @@ ActuatorEffectivenessCustom::getEffectivenessMatrix(Configuration &configuration
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return (motors_added_successfully && torque_added_successfully);
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}
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void ActuatorEffectivenessCustom::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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void ActuatorEffectivenessCustom::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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stopMaskedMotorsWithZeroThrust(_motors_mask, actuator_sp);
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}
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+2
-3
@@ -45,9 +45,8 @@ public:
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bool getEffectivenessMatrix(Configuration &configuration, EffectivenessUpdateReason external_update) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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const char *name() const override { return "Custom"; }
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+2
-3
@@ -61,9 +61,8 @@ ActuatorEffectivenessFixedWing::getEffectivenessMatrix(Configuration &configurat
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return (rotors_added_successfully && surfaces_added_successfully);
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}
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void ActuatorEffectivenessFixedWing::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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void ActuatorEffectivenessFixedWing::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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stopMaskedMotorsWithZeroThrust(_forwards_motors_mask, actuator_sp);
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}
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+2
-3
@@ -51,9 +51,8 @@ public:
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void allocateAuxilaryControls(const float dt, int matrix_index, ActuatorVector &actuator_sp) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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private:
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ActuatorEffectivenessRotors _rotors;
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+1
-2
@@ -144,8 +144,7 @@ bool ActuatorEffectivenessHelicopter::getEffectivenessMatrix(Configuration &conf
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}
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void ActuatorEffectivenessHelicopter::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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int matrix_index, ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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_saturation_flags = {};
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+2
-3
@@ -81,9 +81,8 @@ public:
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const Geometry &geometry() const { return _geometry; }
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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void getUnallocatedControl(int matrix_index, control_allocator_status_s &status) override;
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private:
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+1
-2
@@ -102,8 +102,7 @@ bool ActuatorEffectivenessHelicopterCoaxial::getEffectivenessMatrix(Configuratio
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}
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void ActuatorEffectivenessHelicopterCoaxial::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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int matrix_index, ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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_saturation_flags = {};
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+2
-3
@@ -69,9 +69,8 @@ public:
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const Geometry &geometry() const { return _geometry; }
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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void getUnallocatedControl(int matrix_index, control_allocator_status_s &status) override;
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private:
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+2
-3
@@ -76,9 +76,8 @@ ActuatorEffectivenessMCTilt::getEffectivenessMatrix(Configuration &configuration
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return (rotors_added_successfully && tilts_added_successfully);
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}
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void ActuatorEffectivenessMCTilt::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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void ActuatorEffectivenessMCTilt::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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actuator_sp += _tilt_offsets;
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// TODO: dynamic matrix update
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+2
-3
@@ -55,9 +55,8 @@ public:
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normalize[0] = true;
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}
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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const char *name() const override { return "MC Tilt"; }
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+1
-2
@@ -50,8 +50,7 @@ ActuatorEffectivenessRoverAckermann::getEffectivenessMatrix(Configuration &confi
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}
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void ActuatorEffectivenessRoverAckermann::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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int matrix_index, ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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stopMaskedMotorsWithZeroThrust(_motors_mask, actuator_sp);
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}
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+2
-3
@@ -43,9 +43,8 @@ public:
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bool getEffectivenessMatrix(Configuration &configuration, EffectivenessUpdateReason external_update) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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const char *name() const override { return "Rover (Ackermann)"; }
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private:
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+1
-2
@@ -84,8 +84,7 @@ void ActuatorEffectivenessStandardVTOL::allocateAuxilaryControls(const float dt,
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}
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void ActuatorEffectivenessStandardVTOL::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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int matrix_index, ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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if (matrix_index == 0) {
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stopMaskedMotorsWithZeroThrust(_forwards_motors_mask, actuator_sp);
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+2
-3
@@ -75,9 +75,8 @@ public:
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void allocateAuxilaryControls(const float dt, int matrix_index, ActuatorVector &actuator_sp) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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void setFlightPhase(const FlightPhase &flight_phase) override;
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+1
-2
@@ -89,8 +89,7 @@ void ActuatorEffectivenessTailsitterVTOL::allocateAuxilaryControls(const float d
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}
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void ActuatorEffectivenessTailsitterVTOL::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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int matrix_index, ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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if (matrix_index == 0) {
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stopMaskedMotorsWithZeroThrust(_forwards_motors_mask, actuator_sp);
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+2
-3
@@ -72,9 +72,8 @@ public:
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void allocateAuxilaryControls(const float dt, int matrix_index, ActuatorVector &actuator_sp) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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void setFlightPhase(const FlightPhase &flight_phase) override;
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+1
-2
@@ -125,8 +125,7 @@ void ActuatorEffectivenessTiltrotorVTOL::allocateAuxilaryControls(const float dt
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}
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void ActuatorEffectivenessTiltrotorVTOL::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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int matrix_index, ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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// apply tilt
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if (matrix_index == 0) {
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+2
-3
@@ -80,9 +80,8 @@ public:
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void allocateAuxilaryControls(const float dt, int matrix_index, ActuatorVector &actuator_sp) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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const char *name() const override { return "VTOL Tiltrotor"; }
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+2
-3
@@ -55,9 +55,8 @@ bool ActuatorEffectivenessUUV::getEffectivenessMatrix(Configuration &configurati
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return rotors_added_successfully;
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}
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void ActuatorEffectivenessUUV::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
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int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
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void ActuatorEffectivenessUUV::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const ActuatorVector &actuator_min, const ActuatorVector &actuator_max)
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{
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stopMaskedMotorsWithZeroThrust(_motors_mask, actuator_sp);
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}
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+2
-3
@@ -54,9 +54,8 @@ public:
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normalize[0] = true;
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}
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index,
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ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
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const matrix::Vector<float, NUM_ACTUATORS> &actuator_max) override;
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void updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp, int matrix_index, ActuatorVector &actuator_sp,
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const ActuatorVector &actuator_min, const ActuatorVector &actuator_max) override;
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const char *name() const override { return "UUV"; }
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