Add dob rate control module

This commit is contained in:
Jaeyoung Lim
2022-10-26 14:54:30 +02:00
parent 87c88cc980
commit 51fc5a8c2f
9 changed files with 1187 additions and 1 deletions
@@ -0,0 +1,91 @@
/****************************************************************************
*
* Copyright (c) 2019 PX4 Development Team. All rights reserved.
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* distribution.
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* used to endorse or promote products derived from this software
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****************************************************************************/
/**
* @file DobControl.cpp
*/
#include "DobControl.hpp"
#include <px4_platform_common/defines.h>
using namespace matrix;
void DobControl::setGains(const Vector3f &tau)
{
_gain_tau = tau;
}
void DobControl::setSaturationStatus(const Vector<bool, 3> &saturation_positive,
const Vector<bool, 3> &saturation_negative)
{
_control_allocator_saturation_positive = saturation_positive;
_control_allocator_saturation_negative = saturation_negative;
}
Vector3f DobControl::update(const Vector3f &rate,
const Vector3f actuator_sp, const float dt, const bool landed)
{
// angular rates error
Vector3f diff = differentiator(rate, dt);
matrix::Vector3f integ_input = actuator_sp - diff;
// update integral only if we are not landed
if (!landed) {
updateIntegral(integ_input, dt);
}
const matrix::Vector3f torque = integ_input + _input_rate;
return torque;
}
Vector3f DobControl::differentiator(const matrix::Vector3f &input, const float dt)
{
Vector3f output = (1 - _c0) * _prev_output + (_c0 / dt) * (input - _prev_input);
_prev_input = input;
_prev_output = output;
return output;
}
void DobControl::updateIntegral(Vector3f &integ_input, const float dt)
{
_input_rate = _input_rate + _gain_tau.emult(integ_input);
}
void DobControl::getRateControlStatus(rate_ctrl_status_s &rate_ctrl_status)
{
rate_ctrl_status.rollspeed_integ = _input_rate(0);
rate_ctrl_status.pitchspeed_integ = _input_rate(1);
rate_ctrl_status.yawspeed_integ = _input_rate(2);
}