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https://gitee.com/mirrors_PX4/PX4-Autopilot.git
synced 2026-10-17 04:23:34 +08:00
more clean up
This commit is contained in:
committed by
Lorenz Meier
parent
8829db8844
commit
515882ac0e
@@ -53,21 +53,22 @@
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#include <uORB/topics/position_setpoint_triplet.h>
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#include <uORB/topics/follow_target.h>
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#include <lib/geo/geo.h>
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#include "navigator.h"
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FollowTarget::FollowTarget(Navigator *navigator, const char *name) :
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MissionBlock(navigator, name),
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_navigator(navigator),
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_param_min_alt(this, "MIS_TAKEOFF_ALT", false),
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_current_target_state(ACSEND),
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_target_motion_position_sub(-1),
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_follow_target_state(ACSEND),
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_follow_target_sub(-1),
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_step_time_in_ms(0.0f),
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_previous_target_gps_pos_valid(false),
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_radius_entered(false),
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_radius_exited(false),
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_last_publish_time(0),
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_last_update_time(0),
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_current_target_motion({0}),
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_previous_target_motion({0}),
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_dt(0)
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_previous_target_motion({0})
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{
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updateParams();
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_current_vel.zero();
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@@ -84,24 +85,23 @@ void
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FollowTarget::on_inactive()
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{
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_previous_target_gps_pos_valid = false;
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_current_target_state = ACSEND;
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_follow_target_state = ACSEND;
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}
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void
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FollowTarget::on_activation()
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{
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if(_target_motion_position_sub < 0) {
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_target_motion_position_sub = orb_subscribe(ORB_ID(follow_target));
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if(_follow_target_sub < 0) {
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_follow_target_sub = orb_subscribe(ORB_ID(follow_target));
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}
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update_target_motion();
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reset_mission_item_reached();
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}
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void
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FollowTarget::loiter() {
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math::Vector<3> vel;
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FollowTarget::pause() {
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math::Vector<3> vel(0,0,0);
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_current_vel(0) = 0;
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_current_vel(1) = 0;
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@@ -132,22 +132,22 @@ FollowTarget::on_active() {
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_radius_entered = (_target_distance.length() < (float) TARGET_ACCEPTANCE_RADIUS_M * 1.5f);
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_radius_exited = (_target_distance.length() > (float) TARGET_ACCEPTANCE_RADIUS_M);
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switch (_current_target_state) {
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switch (_follow_target_state) {
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case TRACK_POSITION:
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{
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if (_radius_entered == true) {
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_current_target_state = TRACK_VELOCITY;
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_follow_target_state = TRACK_VELOCITY;
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} else {
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track_position();
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track_target_position();
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}
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break;
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}
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case TRACK_VELOCITY:
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{
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if (_radius_exited == true) {
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_current_target_state = TRACK_POSITION;
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_follow_target_state = TRACK_POSITION;
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} else {
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track_velocity();
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track_target_velocity();
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}
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break;
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}
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@@ -155,12 +155,12 @@ FollowTarget::on_active() {
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{
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// ascend to the minimum altitude
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loiter();
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pause();
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_mission_item.nav_cmd = NAV_CMD_WAYPOINT;
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if(is_mission_item_reached()) {
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_current_target_state = TRACK_POSITION;
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_follow_target_state = TRACK_POSITION;
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}
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break;
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}
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@@ -168,7 +168,7 @@ FollowTarget::on_active() {
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{
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// Loiter until signal is regained
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loiter();
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pause();
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break;
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}
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}
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@@ -177,7 +177,7 @@ FollowTarget::on_active() {
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}
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void
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FollowTarget::track_position() {
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FollowTarget::track_target_position() {
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set_follow_target_item(&_mission_item, _param_min_alt.get(), _current_target_motion, NAN);
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_mission_item.nav_cmd = NAV_CMD_WAYPOINT;
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@@ -189,7 +189,7 @@ FollowTarget::track_position() {
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}
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void
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FollowTarget::track_velocity() {
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FollowTarget::track_target_velocity() {
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uint64_t current_time = hrt_absolute_time();
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@@ -199,11 +199,9 @@ FollowTarget::track_velocity() {
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set_follow_target_item(&_mission_item, _param_min_alt.get(), _current_target_motion, NAN);
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// publish a new velocity every 100 ms
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if ((((double) (current_time - _last_publish_time) * 1e-3) >= 100)) {
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if ((current_time - _last_update_time)/1000 >= _step_time_in_ms) {
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_current_vel += _step_vel;
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_last_publish_time = current_time;
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_last_update_time = current_time;
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}
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}
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@@ -211,7 +209,7 @@ void
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FollowTarget::update_target_motion() {
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bool updated;
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orb_check(_target_motion_position_sub, &updated);
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orb_check(_follow_target_sub, &updated);
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if (updated) {
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@@ -219,7 +217,7 @@ FollowTarget::update_target_motion() {
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_previous_target_motion = _current_target_motion;
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orb_copy(ORB_ID(follow_target), _target_motion_position_sub, &_current_target_motion);
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orb_copy(ORB_ID(follow_target), _follow_target_sub, &_current_target_motion);
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update_target_velocity();
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@@ -228,29 +226,30 @@ FollowTarget::update_target_motion() {
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_previous_target_gps_pos_valid = true;
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}
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warnx(" lat %f (%f) lon %f (%f), dist = %f",
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_current_target_motion.lat,
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(double)_navigator->get_global_position()->lat,
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_current_target_motion.lon,
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(double)_navigator->get_global_position()->lon,
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(double) _target_distance.length());
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// warnx(" lat %f (%f) lon %f (%f), dist = %f",
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// _current_target_motion.lat,
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// (double)_navigator->get_global_position()->lat,
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// _current_target_motion.lon,
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// (double)_navigator->get_global_position()->lon,
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// (double) _target_distance.length());
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}
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if ((((double)(hrt_absolute_time() - _previous_target_motion.timestamp) * 1e-6) > 10)) {
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_current_target_state = TARGET_TIMEOUT;
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} else if(_current_target_state == TARGET_TIMEOUT) {
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_current_target_state = TRACK_POSITION;
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if ((float) ((hrt_absolute_time() - _previous_target_motion.timestamp)/1000/1000) > TARGET_TIMEOUT_S) {
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_follow_target_state = TARGET_TIMEOUT;
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} else if(_follow_target_state == TARGET_TIMEOUT) {
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_follow_target_state = TRACK_POSITION;
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}
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}
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void
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FollowTarget::update_target_velocity() {
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struct map_projection_reference_s target_ref;
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float dt_ms;
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math::Vector<3> target_position(0,0,0);
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struct map_projection_reference_s target_ref;
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_dt = ((double) (_current_target_motion.timestamp - _previous_target_motion.timestamp) * 1e-6);
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dt_ms = ((_current_target_motion.timestamp - _previous_target_motion.timestamp)/1000);
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// get last gps reference for target
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// get last gps known reference for target
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map_projection_init(&target_ref, _previous_target_motion.lat, _previous_target_motion.lon);
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@@ -258,18 +257,21 @@ FollowTarget::update_target_velocity() {
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map_projection_project(&target_ref, _current_target_motion.lat, _current_target_motion.lon, &(target_position(0)), &(target_position(1)));
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// update the average velocity of the target
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// update the average velocity of the target based on the position
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_target_vel = target_position / _dt;
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_target_vel = target_position / (dt_ms/1000.0f);
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// to keep the velocity increase/decrease smooth
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// calculate how many velocity increments/decrements
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// it will take to reach the targets velocity
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// in 10 steps also add a feed forward input that increases
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// velocity as the position gap increases
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// with the given amount of steps also add a feed forward input that adjusts the
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// velocity as the position gap increases since
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// just traveling at the exact velocity of the target will not
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// get any closer to the target
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_step_vel = (_target_vel - _current_vel) + _target_distance * .15f;
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_step_vel /= (_dt * 10);
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_step_vel = (_target_vel - _current_vel) + _target_distance * FF_K;
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_step_vel /= (dt_ms/1000.0f * (float) INTERPOLATION_PNTS);
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_step_time_in_ms = dt_ms / (float) INTERPOLATION_PNTS;
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}
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void
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@@ -42,47 +42,47 @@
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#include <controllib/blocks.hpp>
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#include <controllib/block/BlockParam.hpp>
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#include <lib/mathlib/math/Vector.hpp>
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#include "navigator_mode.h"
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#include "mission_block.h"
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#include <lib/mathlib/math/Vector.hpp>
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#include <lib/matrix/matrix/Matrix.hpp>
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class FollowTarget : public MissionBlock
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{
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public:
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FollowTarget(Navigator *navigator, const char *name);
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~FollowTarget();
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virtual void on_inactive();
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void on_inactive() override;
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void on_activation() override;
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void on_active() override;
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virtual void on_activation();
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private:
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virtual void on_active();
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static constexpr int TARGET_TIMEOUT_S = 10;
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static constexpr int TARGET_ACCEPTANCE_RADIUS_M = 10;
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static constexpr int INTERPOLATION_PNTS = 20;
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static constexpr float FF_K = .15f;
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enum {
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enum FollowTargetState {
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ACSEND,
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TRACK_POSITION,
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TRACK_VELOCITY,
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TARGET_TIMEOUT
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};
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private:
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static constexpr int TARGET_TIMEOUT_INT_S = 10;
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static constexpr int TARGET_ACCEPTANCE_RADIUS_M = 10;
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Navigator *_navigator;
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control::BlockParamFloat _param_min_alt;
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int _current_target_state;
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int _target_motion_position_sub;
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FollowTargetState _follow_target_state;
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int _follow_target_sub;
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float _step_time_in_ms;
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bool _previous_target_gps_pos_valid;
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bool _radius_entered;
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bool _radius_exited;
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uint64_t _last_publish_time;
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uint64_t _last_update_time;
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math::Vector<3> _current_vel;
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math::Vector<3> _step_vel;
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@@ -91,11 +91,10 @@ private:
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follow_target_s _current_target_motion;
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follow_target_s _previous_target_motion;
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float _dt;
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void track_position();
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void track_velocity();
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void loiter();
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void track_target_position();
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void track_target_velocity();
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void pause();
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void update_position_sp(math::Vector<3> & vel);
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void update_target_motion();
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void update_target_velocity();
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