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convert precland to flight task
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+36
-47
@@ -1,6 +1,6 @@
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/***************************************************************************
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/****************************************************************************
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*
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* Copyright (c) 2017 PX4 Development Team. All rights reserved.
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* Copyright (c) 2022 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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@@ -30,24 +30,32 @@
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file precland.h
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* @file FlightTaskAutoPrecisionLanding.hpp
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*
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* Helper class to do precision landing with a landing target
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* Flight task for better precision landing
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*
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* @author Nicolas de Palezieux (Sunflower Labs) <ndepal@gmail.com>
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*/
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#pragma once
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#include "FlightTaskAuto.hpp"
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#include <matrix/math.hpp>
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#include <mathlib/mathlib.h>
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#include <lib/geo/geo.h>
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#include <px4_platform_common/module_params.h>
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#include <uORB/Subscription.hpp>
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#include <uORB/PublicationMulti.hpp>
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#include <uORB/topics/landing_target_pose.h>
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#include <uORB/topics/precision_landing_status.h>
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#include "navigator_mode.h"
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#include "mission_block.h"
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#define SEC2USEC 1000000.0f // TODO: Get the correct define from some header
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#define STATE_TIMEOUT 10000000 // [us] Maximum time to spend in any state
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#define ACCEPTANCE_RADIUS 0.20f // Horizontal acceptance radius for the navigation to the landing target
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// TODO: Get ACCEPTANCE_RADIUS from NAV_ACC_RAD
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enum class PrecLandState {
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Start, // Starting state
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@@ -55,8 +63,7 @@ enum class PrecLandState {
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DescendAboveTarget, // Stay over landing target while descending
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FinalApproach, // Final landing approach, even without landing target
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Search, // Search for landing target
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Fallback, // Fallback landing method
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Done // Done landing
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Fallback // Fallback landing method
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};
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enum class PrecLandMode {
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@@ -64,26 +71,17 @@ enum class PrecLandMode {
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Required = 2 // try to find landing target if not visible at the beginning
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};
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class PrecLand : public MissionBlock, public ModuleParams
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class FlightTaskAutoPrecisionLanding : public FlightTaskAuto
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{
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public:
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PrecLand(Navigator *navigator);
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~PrecLand() override = default;
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FlightTaskAutoPrecisionLanding() = default;
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virtual ~FlightTaskAutoPrecisionLanding() = default;
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void on_activation() override;
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void on_active() override;
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void on_inactivation() override;
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bool activate(const trajectory_setpoint_s &last_setpoint) override;
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void set_mode(PrecLandMode mode) { _mode = mode; };
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PrecLandMode get_mode() { return _mode; };
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bool is_activated() { return _is_activated; };
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bool update() override;
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private:
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void updateParams() override;
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// run the control loop for each state
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void run_state_start();
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void run_state_horizontal_approach();
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@@ -97,9 +95,8 @@ private:
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bool switch_to_state_horizontal_approach();
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bool switch_to_state_descend_above_target();
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bool switch_to_state_final_approach();
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bool switch_to_state_search();
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bool switch_to_state_fallback();
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bool switch_to_state_done();
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void switch_to_state_search();
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void switch_to_state_fallback();
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void print_state_switch_message(const char *state_name);
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@@ -110,10 +107,9 @@ private:
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landing_target_pose_s _target_pose{}; /**< precision landing target position */
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uORB::Subscription _target_pose_sub{ORB_ID(landing_target_pose)};
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bool _target_pose_valid{false}; /**< whether we have received a landing target position message */
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bool _target_pose_updated{false}; /**< wether the landing target position message is updated */
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uORB::PublicationMulti<precision_landing_status_s> _precision_landing_status_pub{ORB_ID(precision_landing_status)};
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MapProjection _map_ref{}; /**< class for local/global projections */
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bool _target_pose_valid{false}; /**< whether we have received a landing target position message */
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uint64_t _state_start_time{0}; /**< time when we entered current state */
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uint64_t _last_slewrate_time{0}; /**< time when we last limited setpoint changes */
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@@ -121,30 +117,23 @@ private:
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uint64_t _point_reached_time{0}; /**< time when we reached a setpoint */
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int _search_cnt{0}; /**< counter of how many times we had to search for the landing target */
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float _approach_alt{0.0f}; /**< altitude at which to stay during horizontal approach */
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matrix::Vector2f _sp_pev;
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matrix::Vector2f _sp_pev_prev;
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PrecLandState _state{PrecLandState::Start};
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PrecLandMode _mode{PrecLandMode::Opportunistic};
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bool _is_activated {false}; /**< indicates if precland is activated */
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DEFINE_PARAMETERS(
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(ParamFloat<px4::params::PLD_BTOUT>) _param_pld_btout,
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(ParamFloat<px4::params::PLD_HACC_RAD>) _param_pld_hacc_rad,
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(ParamFloat<px4::params::PLD_FAPPR_ALT>) _param_pld_fappr_alt,
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(ParamFloat<px4::params::PLD_SRCH_ALT>) _param_pld_srch_alt,
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(ParamFloat<px4::params::PLD_SRCH_TOUT>) _param_pld_srch_tout,
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(ParamInt<px4::params::PLD_MAX_SRCH>) _param_pld_max_srch
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)
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// non-navigator parameters
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param_t _handle_param_acceleration_hor{PARAM_INVALID};
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param_t _handle_param_xy_vel_cruise{PARAM_INVALID};
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float _param_acceleration_hor{0.0f};
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float _param_xy_vel_cruise{0.0f};
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DEFINE_PARAMETERS_CUSTOM_PARENT(FlightTask,
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(ParamFloat<px4::params::MPC_LAND_SPEED>) _param_mpc_land_speed, ///< velocity for controlled descend
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(ParamFloat<px4::params::MPC_ACC_HOR>) _param_acceleration_hor,
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(ParamFloat<px4::params::MPC_XY_CRUISE>) _param_xy_vel_cruise,
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(ParamFloat<px4::params::PLD_BTOUT>) _param_pld_btout,
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(ParamFloat<px4::params::PLD_HACC_RAD>) _param_pld_hacc_rad,
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(ParamFloat<px4::params::PLD_FAPPR_ALT>) _param_pld_fappr_alt,
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(ParamFloat<px4::params::PLD_SRCH_ALT>) _param_pld_srch_alt,
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(ParamFloat<px4::params::PLD_SRCH_TOUT>) _param_pld_srch_tout,
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(ParamInt<px4::params::PLD_MAX_SRCH>) _param_pld_max_srch,
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(ParamInt<px4::params::RTL_PLD_MD>) _param_rtl_pld_md
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)
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};
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