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Rename vmount to gimbal
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/****************************************************************************
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*
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* Copyright (c) 2016-2022 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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#include "input_rc.h"
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#include <math.h>
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#include <errno.h>
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#include <mathlib/mathlib.h>
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#include <matrix/matrix/math.hpp>
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#include <px4_platform_common/posix.h>
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#include <px4_platform_common/defines.h>
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namespace gimbal
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{
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InputRC::InputRC(Parameters ¶meters) :
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InputBase(parameters)
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{}
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InputRC::~InputRC()
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{
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if (_manual_control_setpoint_sub >= 0) {
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orb_unsubscribe(_manual_control_setpoint_sub);
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}
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}
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int InputRC::initialize()
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{
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_manual_control_setpoint_sub = orb_subscribe(ORB_ID(manual_control_setpoint));
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if (_manual_control_setpoint_sub < 0) {
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return -errno;
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}
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return 0;
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}
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InputRC::UpdateResult InputRC::update(unsigned int timeout_ms, ControlData &control_data, bool already_active)
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{
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px4_pollfd_struct_t polls[1];
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polls[0].fd = _manual_control_setpoint_sub;
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polls[0].events = POLLIN;
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int ret = px4_poll(polls, 1, timeout_ms);
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if (ret < 0) {
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return UpdateResult::NoUpdate;
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}
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if (ret == 0) {
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// If we have been active before, we stay active, unless someone steals
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// the control away.
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if (already_active) {
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return UpdateResult::UpdatedActive;
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}
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}
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if (polls[0].revents & POLLIN) {
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return _read_control_data_from_subscription(control_data, already_active);
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}
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return UpdateResult::NoUpdate;
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}
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InputRC::UpdateResult InputRC::_read_control_data_from_subscription(ControlData &control_data, bool already_active)
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{
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manual_control_setpoint_s manual_control_setpoint{};
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orb_copy(ORB_ID(manual_control_setpoint), _manual_control_setpoint_sub, &manual_control_setpoint);
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control_data.type = ControlData::Type::Angle;
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float new_aux_values[3];
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for (int i = 0; i < 3; ++i) {
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new_aux_values[i] = _get_aux_value(manual_control_setpoint, i);
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}
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// If we were already active previously, we just update normally. Otherwise, there needs to be
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// a major stick movement to re-activate manual (or it's running for the very first time).
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// Detect a big stick movement
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const bool major_movement = [&]() {
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for (int i = 0; i < 3; ++i) {
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if (fabsf(_last_set_aux_values[i] - new_aux_values[i]) > 0.25f) {
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return true;
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}
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}
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return false;
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}();
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if (already_active || major_movement) {
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control_data.sysid_primary_control = _parameters.mav_sysid;
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control_data.compid_primary_control = _parameters.mav_compid;
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if (_parameters.mnt_rc_in_mode == 0) {
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// We scale manual input from roll -180..180, pitch -90..90, yaw, -180..180 degrees.
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matrix::Eulerf euler(new_aux_values[0] * math::radians(180.f),
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new_aux_values[1] * math::radians(90.f),
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new_aux_values[2] * math::radians(180.f));
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matrix::Quatf q(euler);
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q.copyTo(control_data.type_data.angle.q);
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control_data.type_data.angle.frames[0] = ControlData::TypeData::TypeAngle::Frame::AngleAbsoluteFrame;
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control_data.type_data.angle.frames[1] = ControlData::TypeData::TypeAngle::Frame::AngleAbsoluteFrame;
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control_data.type_data.angle.frames[2] = ControlData::TypeData::TypeAngle::Frame::AngleBodyFrame;
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control_data.type_data.angle.angular_velocity[0] = NAN;
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control_data.type_data.angle.angular_velocity[1] = NAN;
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control_data.type_data.angle.angular_velocity[2] = NAN;
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} else {
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control_data.type_data.angle.q[0] = NAN;
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control_data.type_data.angle.q[1] = NAN;
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control_data.type_data.angle.q[2] = NAN;
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control_data.type_data.angle.q[3] = NAN;
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control_data.type_data.angle.angular_velocity[0] = 0.f;
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control_data.type_data.angle.angular_velocity[1] = math::radians(_parameters.mnt_rate_pitch) * new_aux_values[1];
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control_data.type_data.angle.angular_velocity[2] = math::radians(_parameters.mnt_rate_yaw) * new_aux_values[2];
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control_data.type_data.angle.frames[0] = ControlData::TypeData::TypeAngle::Frame::AngularRate;
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control_data.type_data.angle.frames[1] = ControlData::TypeData::TypeAngle::Frame::AngularRate;
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control_data.type_data.angle.frames[2] = ControlData::TypeData::TypeAngle::Frame::AngularRate;
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}
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for (int i = 0; i < 3; ++i) {
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// We always use follow mode with RC input for now.
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_last_set_aux_values[i] = new_aux_values[i];
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}
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control_data.gimbal_shutter_retract = false;
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return UpdateResult::UpdatedActive;
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} else {
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return UpdateResult::NoUpdate;
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}
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}
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float InputRC::_get_aux_value(const manual_control_setpoint_s &manual_control_setpoint, int channel_idx)
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{
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int32_t aux_channel = [&]() {
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switch (channel_idx) {
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case 0:
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return _parameters.mnt_man_roll;
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case 1:
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return _parameters.mnt_man_pitch;
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case 2:
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return _parameters.mnt_man_yaw;
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default:
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return int32_t(0);
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}
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}();
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switch (aux_channel) {
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case 1:
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return manual_control_setpoint.aux1;
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case 2:
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return manual_control_setpoint.aux2;
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case 3:
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return manual_control_setpoint.aux3;
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case 4:
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return manual_control_setpoint.aux4;
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case 5:
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return manual_control_setpoint.aux5;
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case 6:
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return manual_control_setpoint.aux6;
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default:
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return 0.0f;
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}
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}
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void InputRC::print_status() const
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{
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PX4_INFO("Input: RC (channels: roll=%" PRIi32 ", pitch=%" PRIi32 ", yaw=%" PRIi32 ")", _parameters.mnt_man_roll,
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_parameters.mnt_man_pitch, _parameters.mnt_man_yaw);
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}
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} /* namespace gimbal */
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