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synced 2026-04-14 10:07:39 +08:00
Land detector: revision of the 2 stage landing mechanism
Ground detect: pilot want down or we are on minimum thrust by auto land but no vertical movement -> Controller should relax x,y corrections and even ramp down desired thrust Landed: All other conditions are eventually met
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b130913090
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@ -56,7 +56,7 @@ LandDetector::LandDetector() :
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_state{},
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_freefall_hysteresis(false),
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_landed_hysteresis(true),
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_ground_contact_hysteresis(false),
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_ground_contact_hysteresis(true),
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_taskShouldExit(false),
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_taskIsRunning(false),
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_work{}
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@ -100,8 +100,8 @@ void LandDetector::_cycle()
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if (!_taskIsRunning) {
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// Advertise the first land detected uORB.
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = false;
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_landDetected.freefall = false;
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_landDetected.landed = false;
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_landDetected.ground_contact = false;
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// Initialize uORB topics.
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@ -119,19 +119,20 @@ void LandDetector::_cycle()
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_update_state();
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bool landDetected = (_state == LandDetectionState::LANDED);
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bool freefallDetected = (_state == LandDetectionState::FREEFALL);
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bool groundContactDetected = (_state == LandDetectionState::GROUND_CONTACT);
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bool landDetected = (_state == LandDetectionState::LANDED);
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bool ground_contactDetected = (_state == LandDetectionState::GROUND_CONTACT);
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// Only publish very first time or when the result has changed.
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if ((_landDetectedPub == nullptr) ||
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(_landDetected.landed != landDetected) ||
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(_landDetected.freefall != freefallDetected) ||
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(_landDetected.ground_contact != groundContactDetected)) {
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(_landDetected.landed != landDetected) ||
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(_landDetected.ground_contact != ground_contactDetected)) {
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = (_state == LandDetectionState::LANDED);
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_landDetected.freefall = (_state == LandDetectionState::FREEFALL);
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_landDetected.landed = (_state == LandDetectionState::LANDED);
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_landDetected.ground_contact = (_state == LandDetectionState::GROUND_CONTACT);
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int instance;
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@ -170,21 +171,19 @@ void LandDetector::_update_state()
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{
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/* ground contact and landed can be true simultaneously but only one state can be true at a particular time
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* with higher priority for landed */
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bool groundContact = _get_ground_contact_state();
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bool landed = _get_landed_state();
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bool freefall = _get_freefall_state();
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bool landed = _get_landed_state();
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bool groundContact = (landed || _get_ground_contact_state());
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_ground_contact_hysteresis.set_state_and_update(groundContact);
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_landed_hysteresis.set_state_and_update(landed);
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_freefall_hysteresis.set_state_and_update(freefall);
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_landed_hysteresis.set_state_and_update(landed);
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_ground_contact_hysteresis.set_state_and_update(groundContact);
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if (_freefall_hysteresis.get_state()) {
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_state = LandDetectionState::FREEFALL;
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} else if (_landed_hysteresis.get_state()) {
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_state = LandDetectionState::LANDED;
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/* need to set ground_contact_state to false */
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_ground_contact_hysteresis.set_state_and_update(false);
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} else if (_ground_contact_hysteresis.get_state()) {
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_state = LandDetectionState::GROUND_CONTACT;
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@ -74,7 +74,7 @@ MulticopterLandDetector::MulticopterLandDetector() : LandDetector(),
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_paramHandle.maxClimbRate = param_find("LNDMC_Z_VEL_MAX");
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_paramHandle.throttleRange = param_find("LNDMC_THR_RANGE");
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_paramHandle.minThrottle = param_find("MPC_THR_MIN");
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_paramHandle.hoverThrottleAuto = param_find("MPC_THR_HOVER");
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_paramHandle.hoverThrottle = param_find("MPC_THR_HOVER");
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_paramHandle.minManThrottle = param_find("MPC_MANTHR_MIN");
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_paramHandle.freefall_acc_threshold = param_find("LNDMC_FFALL_THR");
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_paramHandle.freefall_trigger_time = param_find("LNDMC_FFALL_TTRI");
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@ -111,7 +111,7 @@ void MulticopterLandDetector::_update_params()
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param_get(_paramHandle.maxRotation, &_params.maxRotation_rad_s);
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_params.maxRotation_rad_s = math::radians(_params.maxRotation_rad_s);
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param_get(_paramHandle.minThrottle, &_params.minThrottle);
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param_get(_paramHandle.hoverThrottleAuto, &_params.hoverThrottleAuto);
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param_get(_paramHandle.hoverThrottle, &_params.hoverThrottle);
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param_get(_paramHandle.throttleRange, &_params.throttleRange);
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param_get(_paramHandle.minManThrottle, &_params.minManThrottle);
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param_get(_paramHandle.freefall_acc_threshold, &_params.freefall_acc_threshold);
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@ -145,57 +145,76 @@ bool MulticopterLandDetector::_get_ground_contact_state()
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// Time base for this function
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const uint64_t now = hrt_absolute_time();
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// 10% of throttle range between min and hover
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float sys_min_throttle = _params.minThrottle + (_params.hoverThrottleAuto - _params.minThrottle) *
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_params.throttleRange;
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// Determine the system min throttle based on flight mode
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if (!_control_mode.flag_control_altitude_enabled) {
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sys_min_throttle = (_params.minManThrottle + 0.01f);
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}
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// Check if thrust output is less than the minimum auto throttle param.
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bool minimalThrust = (_actuators.control[3] <= sys_min_throttle);
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if (minimalThrust && _min_trust_start == 0) {
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_min_trust_start = now;
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} else if (!minimalThrust) {
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_min_trust_start = 0;
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}
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// only trigger flight conditions if we are armed
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if (!_arming.armed) {
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_arming_time = 0;
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return true;
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} else if (_arming_time == 0) {
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_arming_time = now;
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}
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const bool manual_control_present = _control_mode.flag_control_manual_enabled && _manual.timestamp > 0;
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// If in manual flight mode never report landed if the user has more than idle throttle
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// Check if user commands throttle and if so, report no ground contact based on
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// the user intent to take off (even if the system might physically still have
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// ground contact at this point).
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const bool manual_control_move_down = _get_manual_control_present() && _manual.z < 0.05f;
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// If we control manually and are still landed, we want to stay idle until the pilot rises the throttle
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if (_state == LandDetectionState::LANDED && manual_control_present && _manual.z < get_takeoff_throttle()) {
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// Widen acceptance thresholds for landed state right after arming
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// so that motor spool-up and other effects do not trigger false negatives.
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float armThresholdFactor = 1.0f;
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if (hrt_elapsed_time(&_arming_time) < LAND_DETECTOR_ARM_PHASE_TIME_US) {
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armThresholdFactor = 2.5f;
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}
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// Check if we are moving vertically - this might see a spike after arming due to
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// throttle-up vibration. If accelerating fast the throttle thresholds will still give
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// an accurate in-air indication.
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bool verticalMovement = fabsf(_vehicleLocalPosition.vz) > _params.maxClimbRate * armThresholdFactor;
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// If pilots commands fully down or already below minimal thrust because of auto land and we do not move down we assume ground contact
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// TODO: we need an accelerometer based check for vertical movement for flying without GPS
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if ((manual_control_move_down || _get_minimal_thrust()) &&
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(!verticalMovement || !_get_position_lock_available())) {
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return true;
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}
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// If in manual flight mode never report landed if the user has more than idle throttle
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// Check if user commands throttle and if so, report not landed based on
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// the user intent to take off (even if the system might physically still have
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// ground contact at this point).
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if (manual_control_present && _manual.z > 0.15f) {
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return false;
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return false;
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}
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bool MulticopterLandDetector::_get_landed_state()
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{
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// Time base for this function
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const uint64_t now = hrt_absolute_time();
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// only trigger flight conditions if we are armed
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if (!_arming.armed) {
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return true;
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}
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// If we control manually and are still landed, we want to stay idle until the pilot rises the throttle for takeoff
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if (_state == LandDetectionState::LANDED && _get_manual_control_present()) {
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if (_manual.z < _get_takeoff_throttle()) {
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return true;
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} else {
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// Pilot wants to take off, assume no groundcontact anymore and therefore allow thrust
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_ground_contact_hysteresis.set_state_and_update(false);
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}
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}
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if (_get_minimal_thrust()) {
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if (_min_trust_start == 0) {
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_min_trust_start = now;
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}
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} else {
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_min_trust_start = 0;
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}
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// Return status based on armed state and throttle if no position lock is available.
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if (_vehicleLocalPosition.timestamp == 0 ||
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hrt_elapsed_time(&_vehicleLocalPosition.timestamp) > 500000 ||
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!_vehicleLocalPosition.xy_valid ||
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!_vehicleLocalPosition.z_valid) {
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if (!_get_position_lock_available()) {
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// The system has minimum trust set (manual or in failsafe)
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// if this persists for 8 seconds AND the drone is not
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// falling consider it to be landed. This should even sustain
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@ -218,28 +237,6 @@ bool MulticopterLandDetector::_get_ground_contact_state()
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armThresholdFactor = 2.5f;
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}
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// Check if we are moving vertically - this might see a spike after arming due to
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// throttle-up vibration. If accelerating fast the throttle thresholds will still give
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// an accurate in-air indication.
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bool verticalMovement = fabsf(_vehicleLocalPosition.vz) > _params.maxClimbRate * armThresholdFactor;
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if (!minimalThrust || verticalMovement) {
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return false;
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}
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return true;
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}
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bool MulticopterLandDetector::_get_landed_state()
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{
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float armThresholdFactor = 1.0f;
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// Widen acceptance thresholds for landed state right after arming
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// so that motor spool-up and other effects do not trigger false negatives.
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if (hrt_elapsed_time(&_arming_time) < LAND_DETECTOR_ARM_PHASE_TIME_US) {
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armThresholdFactor = 2.5f;
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}
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// Check if we are moving horizontally.
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bool horizontalMovement = sqrtf(_vehicleLocalPosition.vx * _vehicleLocalPosition.vx
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+ _vehicleLocalPosition.vy * _vehicleLocalPosition.vy) > _params.maxVelocity;
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@ -251,16 +248,15 @@ bool MulticopterLandDetector::_get_landed_state()
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(fabsf(_vehicleAttitude.pitchspeed) > maxRotationScaled) ||
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(fabsf(_vehicleAttitude.yawspeed) > maxRotationScaled);
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if (!_ground_contact_hysteresis.get_state() || rotating || horizontalMovement) {
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// Sensed movement or thottle high, so reset the land detector.
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return false;
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if (_ground_contact_hysteresis.get_state() && _get_minimal_thrust() && !rotating && !horizontalMovement) {
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// Ground contact, no thrust and no movement -> landed
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return true;
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}
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return true;
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return false;
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}
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float MulticopterLandDetector::get_takeoff_throttle()
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float MulticopterLandDetector::_get_takeoff_throttle()
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{
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/* Position mode */
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if (_control_mode.flag_control_manual_enabled && _control_mode.flag_control_position_enabled) {
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@ -280,5 +276,32 @@ float MulticopterLandDetector::get_takeoff_throttle()
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return 0.0f;
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}
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bool MulticopterLandDetector::_get_position_lock_available()
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{
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return !(_vehicleLocalPosition.timestamp == 0 ||
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hrt_elapsed_time(&_vehicleLocalPosition.timestamp) > 500000 ||
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!_vehicleLocalPosition.xy_valid ||
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!_vehicleLocalPosition.z_valid);
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}
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bool MulticopterLandDetector::_get_manual_control_present()
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{
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return _control_mode.flag_control_manual_enabled && _manual.timestamp > 0;
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}
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bool MulticopterLandDetector::_get_minimal_thrust()
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{
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// 10% of throttle range between min and hover
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float sys_min_throttle = _params.minThrottle + (_params.hoverThrottle - _params.minThrottle) * _params.throttleRange;
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// Determine the system min throttle based on flight mode
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if (!_control_mode.flag_control_altitude_enabled) {
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sys_min_throttle = (_params.minManThrottle + 0.01f);
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}
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// Check if thrust output is less than the minimum auto throttle param.
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return _actuators.control[3] <= sys_min_throttle;
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}
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}
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@ -84,7 +84,7 @@ private:
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param_t maxVelocity;
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param_t maxRotation;
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param_t minThrottle;
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param_t hoverThrottleAuto;
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param_t hoverThrottle;
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param_t throttleRange;
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param_t minManThrottle;
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param_t freefall_acc_threshold;
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@ -96,7 +96,7 @@ private:
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float maxVelocity;
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float maxRotation_rad_s;
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float minThrottle;
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float hoverThrottleAuto;
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float hoverThrottle;
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float throttleRange;
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float minManThrottle;
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float freefall_acc_threshold;
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@ -123,7 +123,10 @@ private:
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uint64_t _arming_time;
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/* get control mode dependent pilot throttle threshold with which we should quit landed state and take off */
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float get_takeoff_throttle();
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float _get_takeoff_throttle();
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bool _get_position_lock_available();
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bool _get_manual_control_present();
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bool _get_minimal_thrust();
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};
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