TrajMath: move from FlightTasks/Utility into mathlib library because the function is also used by other libraries

This commit is contained in:
Dennis Mannhart
2019-09-19 14:09:44 +02:00
committed by Mathieu Bresciani
parent e6b7062442
commit 453b6a39e4
4 changed files with 16 additions and 13 deletions
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/****************************************************************************
*
* Copyright (c) 2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
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*
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* the documentation and/or other materials provided with the
* distribution.
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* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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****************************************************************************/
/**
* @file TrajMath.hpp
*
* collection of functions used for trajectory generation
*/
#pragma once
namespace math
{
namespace trajectory
{
/* Compute the maximum possible speed on the track given the remaining distance,
* the maximum acceleration and the maximum jerk.
* We assume a constant acceleration profile with a delay of 2*accel/jerk
* (time to reach the desired acceleration from opposite max acceleration)
* Equation to solve: 0 = vel^2 - 2*accel*(x - vel*2*accel/jerk)
*
* @param jerk maximum jerk
* @param accel maximum acceleration
* @param braking_distance distance to the desired stopping point
*
* @return maximum speed
*/
inline float computeMaxSpeedFromBrakingDistance(const float jerk, const float accel, const float braking_distance)
{
float b = 4.0f * accel * accel / jerk;
float c = - 2.0f * accel * braking_distance;
float max_speed = 0.5f * (-b + sqrtf(b * b - 4.0f * c));
return max_speed;
}
/* Compute the maximum tangential speed in a circle defined by two line segments of length "d"
* forming a V shape, opened by an angle "alpha". The circle is tangent to the end of the
* two segments as shown below:
* \\
* | \ d
* / \
* __='___a\
* d
* @param alpha angle between the two line segments
* @param accel maximum lateral acceleration
* @param d length of the two line segments
*
* @return maximum tangential speed
*/
inline float computeMaxSpeedInWaypoint(const float alpha, const float accel, const float d)
{
float tan_alpha = tanf(alpha / 2.0f);
float max_speed_in_turn = sqrtf(accel * d * tan_alpha);
return max_speed_in_turn;
}
} /* namespace traj */
} /* namespace math */
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#include "math/Functions.hpp"
#include "math/matrix_alg.h"
#include "math/SearchMin.hpp"
#include "math/TrajMath.hpp"
#endif