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synced 2026-04-14 10:07:39 +08:00
fixed position tracking overshoot
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142884bcd8
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3aaad68c76
@ -1647,8 +1647,6 @@ void MavlinkReceiver::handle_message_follow_target(mavlink_message_t *msg)
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} else {
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orb_publish(ORB_ID(follow_target), _follow_target_pub, &follow_target_topic);
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}
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warnx("new msg recieved");
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}
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void
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@ -1023,7 +1023,10 @@ void MulticopterPositionControl::control_auto(float dt)
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/* by default use current setpoint as is */
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math::Vector<3> pos_sp_s = curr_sp_s;
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if ((_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_POSITION || _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) && previous_setpoint_valid) {
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if ((_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_POSITION ||
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_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) &&
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previous_setpoint_valid) {
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/* follow "previous - current" line */
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if ((curr_sp - prev_sp).length() > MIN_DIST) {
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@ -1372,30 +1375,52 @@ MulticopterPositionControl::task_main()
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_vel_sp(1) = (_pos_sp(1) - _pos(1)) * _params.pos_p(1);
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}
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// if there is a velocity sp available, use it
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// do not go slower than the follow target velocity when position tracking is active
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if(_pos_sp_triplet.current.velocity_valid) {
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_vel_sp(0) += _pos_sp_triplet.current.vx;
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_vel_sp(1) += _pos_sp_triplet.current.vy;
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if(_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET &&
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_pos_sp_triplet.current.velocity_valid) {
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math::Vector<3> ft_vel(_pos_sp_triplet.current.vx, _pos_sp_triplet.current.vy, 0);
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float cos_ratio = (ft_vel*_vel_sp)/(ft_vel.length()*_vel_sp.length());
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// only override velocity set points when uav is traveling in same direction as target and vector component
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// is greater than calculated position set point velocity component
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if(cos_ratio > 0) {
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ft_vel *= (cos_ratio);
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// min speed a little faster than target vel
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ft_vel += ft_vel.normalized()*1.5f;
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} else {
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ft_vel.zero();
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}
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_vel_sp(0) = fabs(ft_vel(0)) > fabs(_vel_sp(0)) ? ft_vel(0) : _vel_sp(0);
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_vel_sp(1) = fabs(ft_vel(1)) > fabs(_vel_sp(1)) ? ft_vel(1) : _vel_sp(1);
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}
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// Ignore position control calculated vel set points
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if(_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_VELOCITY &&
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_pos_sp_triplet.current.velocity_valid) {
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_vel_sp(0) = _pos_sp_triplet.current.vx;
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_vel_sp(1) = _pos_sp_triplet.current.vy;
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}
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/* make sure velocity setpoint is saturated in xy*/
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float vel_norm_xy = sqrtf(_vel_sp(0) * _vel_sp(0) + _vel_sp(1) * _vel_sp(1));
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if (vel_norm_xy > _params.vel_max(0)) {
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/* note assumes vel_max(0) == vel_max(1) */
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_vel_sp(0) = _vel_sp(0) * _params.vel_max(0) / vel_norm_xy;
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_vel_sp(1) = _vel_sp(1) * _params.vel_max(1) / vel_norm_xy;
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}
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if (_run_alt_control) {
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_vel_sp(2) = (_pos_sp(2) - _pos(2)) * _params.pos_p(2);
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}
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/* make sure velocity setpoint is saturated in xy*/
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float vel_norm_xy = sqrtf(_vel_sp(0) * _vel_sp(0) + _vel_sp(1) * _vel_sp(1));
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if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET &&
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_pos_sp_triplet.current.velocity_valid) {
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_vel_sp(0) = _pos_sp_triplet.current.vx;
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_vel_sp(1) = _pos_sp_triplet.current.vy;
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} else if (vel_norm_xy > _params.vel_max(0)) {
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/* note assumes vel_max(0) == vel_max(1) */
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_vel_sp(0) = _vel_sp(0) * _params.vel_max(0) / vel_norm_xy;
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_vel_sp(1) = _vel_sp(1) * _params.vel_max(1) / vel_norm_xy;
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}
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/* make sure velocity setpoint is saturated in z*/
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float vel_norm_z = sqrtf(_vel_sp(2) * _vel_sp(2));
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@ -101,8 +101,7 @@ void FollowTarget::pause()
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{
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math::Vector<3> vel(0, 0, 0);
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_current_vel(0) = 0;
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_current_vel(1) = 0;
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_current_vel.zero();
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set_loiter_item(&_mission_item, _param_min_alt.get());
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@ -172,14 +171,11 @@ void FollowTarget::on_active()
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void FollowTarget::track_target_position()
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{
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set_follow_target_item(&_mission_item, _param_min_alt.get(), _current_target_motion, NAN);
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_mission_item.nav_cmd = NAV_CMD_WAYPOINT;
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// keep the current velocity updated
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_current_vel(0) = _navigator->get_global_position()->vel_n;
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_current_vel(1) = _navigator->get_global_position()->vel_e;
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_current_vel = _target_vel;
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}
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void FollowTarget::track_target_velocity()
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@ -249,8 +245,7 @@ void FollowTarget::update_target_velocity()
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// calculate distance the target has moved
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map_projection_project(&target_ref, _current_target_motion.lat, _current_target_motion.lon, &(target_position(0)),
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&(target_position(1)));
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map_projection_project(&target_ref, _current_target_motion.lat, _current_target_motion.lon, &(target_position(0)), &(target_position(1)));
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// update the average velocity of the target based on the position
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@ -279,6 +274,18 @@ void FollowTarget::update_position_sp(math::Vector<3> & vel)
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pos_sp_triplet->previous.valid = true;
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pos_sp_triplet->previous = pos_sp_triplet->current;
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mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);
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switch(_follow_target_state) {
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case TRACK_POSITION:
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pos_sp_triplet->current.type = position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET;
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break;
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case TRACK_VELOCITY:
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pos_sp_triplet->current.type = position_setpoint_s::SETPOINT_TYPE_VELOCITY;
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break;
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default:
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break;
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}
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pos_sp_triplet->current.vx = vel(0);
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pos_sp_triplet->current.vy = vel(1);
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pos_sp_triplet->current.velocity_valid = true;
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@ -60,7 +60,7 @@ public:
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private:
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static constexpr int TARGET_TIMEOUT_S = 10;
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static constexpr int TARGET_TIMEOUT_S = 5;
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static constexpr int TARGET_ACCEPTANCE_RADIUS_M = 5;
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static constexpr int INTERPOLATION_PNTS = 20;
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static constexpr float FF_K = .15f;
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@ -374,9 +374,9 @@ MissionBlock::mission_item_to_position_setpoint(const struct mission_item_s *ite
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if(_navigator->get_vstatus()->is_vtol && _param_vtol_wv_loiter.get()){
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sp->disable_mc_yaw_control = true;
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}
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break;
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break;// get rid of this
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case NAV_CMD_FOLLOW_TARGET:
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sp->type = position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET;
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sp->type = position_setpoint_s::SETPOINT_TYPE_VELOCITY;
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break;
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default:
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