initial control allocation support

- control allocation module with multirotor, VTOL standard, and tiltrotor support
 - angular_velocity_controller
 - See https://github.com/PX4/PX4-Autopilot/pull/13351 for details

Co-authored-by: Silvan Fuhrer <silvan@auterion.com>
Co-authored-by: Roman Bapst <bapstroman@gmail.com>
This commit is contained in:
Julien Lecoeur
2021-01-10 11:30:23 -05:00
committed by Daniel Agar
parent fc6b61dad1
commit 343cf5603e
68 changed files with 6129 additions and 17 deletions
@@ -0,0 +1,115 @@
/****************************************************************************
*
* Copyright (c) 2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file AngularVelocityControl.cpp
*/
#include <AngularVelocityControl.hpp>
#include <px4_platform_common/defines.h>
using namespace matrix;
void AngularVelocityControl::setGains(const Vector3f &P, const Vector3f &I, const Vector3f &D)
{
_gain_p = P;
_gain_i = I;
_gain_d = D;
}
void AngularVelocityControl::setSaturationStatus(const matrix::Vector<bool, 3> &saturation_positive,
const matrix::Vector<bool, 3> &saturation_negative)
{
_saturation_positive = saturation_positive;
_saturation_negative = saturation_negative;
}
void AngularVelocityControl::update(const Vector3f &angular_velocity, const Vector3f &angular_velocity_sp,
const Vector3f &angular_acceleration, const float dt, const bool landed)
{
// angular rates error
Vector3f angular_velocity_error = angular_velocity_sp - angular_velocity;
// P + D control
_angular_accel_sp = _gain_p.emult(angular_velocity_error) - _gain_d.emult(angular_acceleration);
// I + FF control
Vector3f torque_feedforward = _angular_velocity_int + _gain_ff.emult(angular_velocity_sp);
// compute torque setpoint
_torque_sp = _inertia * _angular_accel_sp + torque_feedforward + angular_velocity.cross(_inertia * angular_velocity);
// update integral only if we are not landed
if (!landed) {
updateIntegral(angular_velocity_error, dt);
}
}
void AngularVelocityControl::updateIntegral(Vector3f &angular_velocity_error, const float dt)
{
for (int i = 0; i < 3; i++) {
// prevent further positive control saturation
if (_saturation_positive(i)) {
angular_velocity_error(i) = math::min(angular_velocity_error(i), 0.f);
}
// prevent further negative control saturation
if (_saturation_negative(i)) {
angular_velocity_error(i) = math::max(angular_velocity_error(i), 0.f);
}
// I term factor: reduce the I gain with increasing rate error.
// This counteracts a non-linear effect where the integral builds up quickly upon a large setpoint
// change (noticeable in a bounce-back effect after a flip).
// The formula leads to a gradual decrease w/o steps, while only affecting the cases where it should:
// with the parameter set to 400 degrees, up to 100 deg rate error, i_factor is almost 1 (having no effect),
// and up to 200 deg error leads to <25% reduction of I.
float i_factor = angular_velocity_error(i) / math::radians(400.f);
i_factor = math::max(0.0f, 1.f - i_factor * i_factor);
// Perform the integration using a first order method
float angular_velocity_i = _angular_velocity_int(i) + i_factor * _gain_i(i) * angular_velocity_error(i) * dt;
// do not propagate the result if out of range or invalid
if (PX4_ISFINITE(angular_velocity_i)) {
_angular_velocity_int(i) = math::constrain(angular_velocity_i, -_lim_int(i), _lim_int(i));
}
}
}
void AngularVelocityControl::reset()
{
_angular_velocity_int.zero();
_torque_sp.zero();
_angular_accel_sp.zero();
}
@@ -0,0 +1,149 @@
/****************************************************************************
*
* Copyright (c) 2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file AngularVelocityControl.hpp
*
* PID 3 axis angular velocity control.
*/
#pragma once
#include <matrix/matrix/math.hpp>
#include <lib/mixer/MultirotorMixer/MultirotorMixer.hpp>
class AngularVelocityControl
{
public:
AngularVelocityControl() = default;
~AngularVelocityControl() = default;
/**
* Set the control gains
* @param P 3D vector of proportional gains for body x,y,z axis
* @param I 3D vector of integral gains
* @param D 3D vector of derivative gains
*/
void setGains(const matrix::Vector3f &P, const matrix::Vector3f &I, const matrix::Vector3f &D);
/**
* Set the mximum absolute value of the integrator for all axes
* @param integrator_limit limit value for all axes x, y, z
*/
void setIntegratorLimit(const matrix::Vector3f &integrator_limit) { _lim_int = integrator_limit; };
/**
* Set direct angular velocity setpoint to torque feed forward gain
* @see _gain_ff
* @param FF 3D vector of feed forward gains for body x,y,z axis
*/
void setFeedForwardGain(const matrix::Vector3f &FF) { _gain_ff = FF; };
/**
* Set inertia matrix
* @see _inertia
* @param inertia inertia matrix
*/
void setInertiaMatrix(const matrix::Matrix3f &inertia) { _inertia = inertia; };
/**
* Set saturation status
* @see _saturation_positive
* @see _saturation_negative
* @param saturation_positive positive saturation
* @param saturation_negative negative saturation
*/
void setSaturationStatus(const matrix::Vector<bool, 3> &saturation_positive,
const matrix::Vector<bool, 3> &saturation_negative);
/**
* Run one control loop cycle calculation
* @param angular_velocity estimation of the current vehicle angular velocity
* @param angular_velocity_sp desired vehicle angular velocity setpoint
* @param angular_acceleration estimation of the current vehicle angular acceleration
* @param dt elapsed time since last update
* @param landed whether the vehicle is on the ground
*/
void update(const matrix::Vector3f &angular_velocity, const matrix::Vector3f &angular_velocity_sp,
const matrix::Vector3f &angular_acceleration, const float dt, const bool landed);
/**
* Get the desired angular acceleration
* @see _angular_accel_sp
*/
const matrix::Vector3f &getAngularAccelerationSetpoint() {return _angular_accel_sp;};
/**
* Get the torque vector to apply to the vehicle
* @see _torque_sp
*/
const matrix::Vector3f &getTorqueSetpoint() {return _torque_sp;};
/**
* Get the integral term
* @see _torque_sp
*/
const matrix::Vector3f &getIntegral() {return _angular_velocity_int;};
/**
* Set the integral term to 0 to prevent windup
* @see _angular_velocity_int
*/
void resetIntegral() { _angular_velocity_int.zero(); }
/**
* ReSet the controller state
*/
void reset();
private:
void updateIntegral(matrix::Vector3f &angular_velocity_error, const float dt);
// Gains
matrix::Vector3f _gain_p; ///< proportional gain for all axes x, y, z
matrix::Vector3f _gain_i; ///< integral gain
matrix::Vector3f _gain_d; ///< derivative gain
matrix::Vector3f _lim_int; ///< integrator term maximum absolute value
matrix::Vector3f _gain_ff; ///< direct angular velocity to torque feed forward gain
matrix::Matrix3f _inertia{matrix::eye<float, 3>()}; ///< inertia matrix
// States
matrix::Vector3f _angular_velocity_int;
matrix::Vector<bool, 3> _saturation_positive;
matrix::Vector<bool, 3> _saturation_negative;
// Output
matrix::Vector3f _angular_accel_sp; //< Angular acceleration setpoint computed using P and D gains
matrix::Vector3f _torque_sp; //< Torque setpoint to apply to the vehicle
};
@@ -0,0 +1,45 @@
/****************************************************************************
*
* Copyright (C) 2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#include <gtest/gtest.h>
#include <AngularVelocityControl.hpp>
using namespace matrix;
TEST(AngularVelocityControlTest, AllZeroCase)
{
AngularVelocityControl control;
control.update(Vector3f(), Vector3f(), Vector3f(), 0.f, false);
Vector3f torque = control.getTorqueSetpoint();
EXPECT_EQ(torque, Vector3f());
}
@@ -0,0 +1,41 @@
############################################################################
#
# Copyright (c) 2019 PX4 Development Team. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name PX4 nor the names of its contributors may be
# used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
############################################################################
px4_add_library(AngularVelocityControl
AngularVelocityControl.cpp
)
target_compile_options(AngularVelocityControl PRIVATE ${MAX_CUSTOM_OPT_LEVEL})
target_include_directories(AngularVelocityControl PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(AngularVelocityControl PRIVATE mathlib)
px4_add_unit_gtest(SRC AngularVelocityControlTest.cpp LINKLIBS AngularVelocityControl)