initial control allocation support

- control allocation module with multirotor, VTOL standard, and tiltrotor support
 - angular_velocity_controller
 - See https://github.com/PX4/PX4-Autopilot/pull/13351 for details

Co-authored-by: Silvan Fuhrer <silvan@auterion.com>
Co-authored-by: Roman Bapst <bapstroman@gmail.com>
This commit is contained in:
Julien Lecoeur
2021-01-10 11:30:23 -05:00
committed by Daniel Agar
parent fc6b61dad1
commit 343cf5603e
68 changed files with 6129 additions and 17 deletions
@@ -0,0 +1,115 @@
/****************************************************************************
*
* Copyright (c) 2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file AngularVelocityControl.cpp
*/
#include <AngularVelocityControl.hpp>
#include <px4_platform_common/defines.h>
using namespace matrix;
void AngularVelocityControl::setGains(const Vector3f &P, const Vector3f &I, const Vector3f &D)
{
_gain_p = P;
_gain_i = I;
_gain_d = D;
}
void AngularVelocityControl::setSaturationStatus(const matrix::Vector<bool, 3> &saturation_positive,
const matrix::Vector<bool, 3> &saturation_negative)
{
_saturation_positive = saturation_positive;
_saturation_negative = saturation_negative;
}
void AngularVelocityControl::update(const Vector3f &angular_velocity, const Vector3f &angular_velocity_sp,
const Vector3f &angular_acceleration, const float dt, const bool landed)
{
// angular rates error
Vector3f angular_velocity_error = angular_velocity_sp - angular_velocity;
// P + D control
_angular_accel_sp = _gain_p.emult(angular_velocity_error) - _gain_d.emult(angular_acceleration);
// I + FF control
Vector3f torque_feedforward = _angular_velocity_int + _gain_ff.emult(angular_velocity_sp);
// compute torque setpoint
_torque_sp = _inertia * _angular_accel_sp + torque_feedforward + angular_velocity.cross(_inertia * angular_velocity);
// update integral only if we are not landed
if (!landed) {
updateIntegral(angular_velocity_error, dt);
}
}
void AngularVelocityControl::updateIntegral(Vector3f &angular_velocity_error, const float dt)
{
for (int i = 0; i < 3; i++) {
// prevent further positive control saturation
if (_saturation_positive(i)) {
angular_velocity_error(i) = math::min(angular_velocity_error(i), 0.f);
}
// prevent further negative control saturation
if (_saturation_negative(i)) {
angular_velocity_error(i) = math::max(angular_velocity_error(i), 0.f);
}
// I term factor: reduce the I gain with increasing rate error.
// This counteracts a non-linear effect where the integral builds up quickly upon a large setpoint
// change (noticeable in a bounce-back effect after a flip).
// The formula leads to a gradual decrease w/o steps, while only affecting the cases where it should:
// with the parameter set to 400 degrees, up to 100 deg rate error, i_factor is almost 1 (having no effect),
// and up to 200 deg error leads to <25% reduction of I.
float i_factor = angular_velocity_error(i) / math::radians(400.f);
i_factor = math::max(0.0f, 1.f - i_factor * i_factor);
// Perform the integration using a first order method
float angular_velocity_i = _angular_velocity_int(i) + i_factor * _gain_i(i) * angular_velocity_error(i) * dt;
// do not propagate the result if out of range or invalid
if (PX4_ISFINITE(angular_velocity_i)) {
_angular_velocity_int(i) = math::constrain(angular_velocity_i, -_lim_int(i), _lim_int(i));
}
}
}
void AngularVelocityControl::reset()
{
_angular_velocity_int.zero();
_torque_sp.zero();
_angular_accel_sp.zero();
}
@@ -0,0 +1,149 @@
/****************************************************************************
*
* Copyright (c) 2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file AngularVelocityControl.hpp
*
* PID 3 axis angular velocity control.
*/
#pragma once
#include <matrix/matrix/math.hpp>
#include <lib/mixer/MultirotorMixer/MultirotorMixer.hpp>
class AngularVelocityControl
{
public:
AngularVelocityControl() = default;
~AngularVelocityControl() = default;
/**
* Set the control gains
* @param P 3D vector of proportional gains for body x,y,z axis
* @param I 3D vector of integral gains
* @param D 3D vector of derivative gains
*/
void setGains(const matrix::Vector3f &P, const matrix::Vector3f &I, const matrix::Vector3f &D);
/**
* Set the mximum absolute value of the integrator for all axes
* @param integrator_limit limit value for all axes x, y, z
*/
void setIntegratorLimit(const matrix::Vector3f &integrator_limit) { _lim_int = integrator_limit; };
/**
* Set direct angular velocity setpoint to torque feed forward gain
* @see _gain_ff
* @param FF 3D vector of feed forward gains for body x,y,z axis
*/
void setFeedForwardGain(const matrix::Vector3f &FF) { _gain_ff = FF; };
/**
* Set inertia matrix
* @see _inertia
* @param inertia inertia matrix
*/
void setInertiaMatrix(const matrix::Matrix3f &inertia) { _inertia = inertia; };
/**
* Set saturation status
* @see _saturation_positive
* @see _saturation_negative
* @param saturation_positive positive saturation
* @param saturation_negative negative saturation
*/
void setSaturationStatus(const matrix::Vector<bool, 3> &saturation_positive,
const matrix::Vector<bool, 3> &saturation_negative);
/**
* Run one control loop cycle calculation
* @param angular_velocity estimation of the current vehicle angular velocity
* @param angular_velocity_sp desired vehicle angular velocity setpoint
* @param angular_acceleration estimation of the current vehicle angular acceleration
* @param dt elapsed time since last update
* @param landed whether the vehicle is on the ground
*/
void update(const matrix::Vector3f &angular_velocity, const matrix::Vector3f &angular_velocity_sp,
const matrix::Vector3f &angular_acceleration, const float dt, const bool landed);
/**
* Get the desired angular acceleration
* @see _angular_accel_sp
*/
const matrix::Vector3f &getAngularAccelerationSetpoint() {return _angular_accel_sp;};
/**
* Get the torque vector to apply to the vehicle
* @see _torque_sp
*/
const matrix::Vector3f &getTorqueSetpoint() {return _torque_sp;};
/**
* Get the integral term
* @see _torque_sp
*/
const matrix::Vector3f &getIntegral() {return _angular_velocity_int;};
/**
* Set the integral term to 0 to prevent windup
* @see _angular_velocity_int
*/
void resetIntegral() { _angular_velocity_int.zero(); }
/**
* ReSet the controller state
*/
void reset();
private:
void updateIntegral(matrix::Vector3f &angular_velocity_error, const float dt);
// Gains
matrix::Vector3f _gain_p; ///< proportional gain for all axes x, y, z
matrix::Vector3f _gain_i; ///< integral gain
matrix::Vector3f _gain_d; ///< derivative gain
matrix::Vector3f _lim_int; ///< integrator term maximum absolute value
matrix::Vector3f _gain_ff; ///< direct angular velocity to torque feed forward gain
matrix::Matrix3f _inertia{matrix::eye<float, 3>()}; ///< inertia matrix
// States
matrix::Vector3f _angular_velocity_int;
matrix::Vector<bool, 3> _saturation_positive;
matrix::Vector<bool, 3> _saturation_negative;
// Output
matrix::Vector3f _angular_accel_sp; //< Angular acceleration setpoint computed using P and D gains
matrix::Vector3f _torque_sp; //< Torque setpoint to apply to the vehicle
};
@@ -0,0 +1,45 @@
/****************************************************************************
*
* Copyright (C) 2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#include <gtest/gtest.h>
#include <AngularVelocityControl.hpp>
using namespace matrix;
TEST(AngularVelocityControlTest, AllZeroCase)
{
AngularVelocityControl control;
control.update(Vector3f(), Vector3f(), Vector3f(), 0.f, false);
Vector3f torque = control.getTorqueSetpoint();
EXPECT_EQ(torque, Vector3f());
}
@@ -0,0 +1,41 @@
############################################################################
#
# Copyright (c) 2019 PX4 Development Team. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name PX4 nor the names of its contributors may be
# used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
############################################################################
px4_add_library(AngularVelocityControl
AngularVelocityControl.cpp
)
target_compile_options(AngularVelocityControl PRIVATE ${MAX_CUSTOM_OPT_LEVEL})
target_include_directories(AngularVelocityControl PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(AngularVelocityControl PRIVATE mathlib)
px4_add_unit_gtest(SRC AngularVelocityControlTest.cpp LINKLIBS AngularVelocityControl)
@@ -0,0 +1,344 @@
/****************************************************************************
*
* Copyright (c) 2013-2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#include "AngularVelocityController.hpp"
#include <drivers/drv_hrt.h>
#include <circuit_breaker/circuit_breaker.h>
#include <mathlib/math/Limits.hpp>
#include <mathlib/math/Functions.hpp>
#include <ecl/geo/geo.h>
using namespace matrix;
using namespace time_literals;
AngularVelocityController::AngularVelocityController() :
ModuleParams(nullptr),
WorkItem(MODULE_NAME, px4::wq_configurations::ctrl_alloc),
_loop_perf(perf_alloc(PC_ELAPSED, MODULE_NAME": cycle"))
{
_vehicle_status.vehicle_type = vehicle_status_s::VEHICLE_TYPE_ROTARY_WING;
parameters_updated();
}
AngularVelocityController::~AngularVelocityController()
{
perf_free(_loop_perf);
}
bool
AngularVelocityController::init()
{
if (!_vehicle_angular_velocity_sub.registerCallback()) {
PX4_ERR("vehicle_angular_velocity callback registration failed!");
return false;
}
return true;
}
void
AngularVelocityController::parameters_updated()
{
// Control parameters
// The controller gain K is used to convert the parallel (P + I/s + sD) form
// to the ideal (K * [1 + 1/sTi + sTd]) form
const Vector3f k_gains = Vector3f(_param_avc_x_k.get(), _param_avc_y_k.get(), _param_avc_z_k.get());
_control.setGains(
k_gains.emult(Vector3f(_param_avc_x_p.get(), _param_avc_y_p.get(), _param_avc_z_p.get())),
k_gains.emult(Vector3f(_param_avc_x_i.get(), _param_avc_y_i.get(), _param_avc_z_i.get())),
k_gains.emult(Vector3f(_param_avc_x_d.get(), _param_avc_y_d.get(), _param_avc_z_d.get())));
_control.setIntegratorLimit(
Vector3f(_param_avc_x_i_lim.get(), _param_avc_y_i_lim.get(), _param_avc_z_i_lim.get()));
_control.setFeedForwardGain(
Vector3f(_param_avc_x_ff.get(), _param_avc_y_ff.get(), _param_avc_z_ff.get()));
// inertia matrix
const float inertia[3][3] = {
{_param_vm_inertia_xx.get(), _param_vm_inertia_xy.get(), _param_vm_inertia_xz.get()},
{_param_vm_inertia_xy.get(), _param_vm_inertia_yy.get(), _param_vm_inertia_yz.get()},
{_param_vm_inertia_xz.get(), _param_vm_inertia_yz.get(), _param_vm_inertia_zz.get()}
};
_control.setInertiaMatrix(matrix::Matrix3f(inertia));
// Hover thrust
if (!_param_mpc_use_hte.get()) {
_hover_thrust = _param_mpc_thr_hover.get();
}
}
void
AngularVelocityController::Run()
{
if (should_exit()) {
_vehicle_angular_velocity_sub.unregisterCallback();
exit_and_cleanup();
return;
}
perf_begin(_loop_perf);
// Check if parameters have changed
if (_parameter_update_sub.updated()) {
// clear update
parameter_update_s param_update;
_parameter_update_sub.copy(&param_update);
updateParams();
parameters_updated();
}
/* run controller on gyro changes */
vehicle_angular_velocity_s vehicle_angular_velocity;
if (_vehicle_angular_velocity_sub.update(&vehicle_angular_velocity)) {
const hrt_abstime now = hrt_absolute_time();
_timestamp_sample = vehicle_angular_velocity.timestamp_sample;
// Guard against too small (< 0.2ms) and too large (> 20ms) dt's.
const float dt = math::constrain(((now - _last_run) / 1e6f), 0.0002f, 0.02f);
_last_run = now;
const Vector3f angular_velocity{vehicle_angular_velocity.xyz};
/* check for updates in other topics */
_vehicle_status_sub.update(&_vehicle_status);
_vehicle_control_mode_sub.update(&_vehicle_control_mode);
if (_vehicle_land_detected_sub.updated()) {
vehicle_land_detected_s vehicle_land_detected;
if (_vehicle_land_detected_sub.copy(&vehicle_land_detected)) {
_landed = vehicle_land_detected.landed;
_maybe_landed = vehicle_land_detected.maybe_landed;
}
}
// Check for updates of hover thrust
if (_param_mpc_use_hte.get()) {
hover_thrust_estimate_s hte;
if (_hover_thrust_estimate_sub.update(&hte)) {
_hover_thrust = hte.hover_thrust;
}
}
// check angular acceleration topic
vehicle_angular_acceleration_s vehicle_angular_acceleration;
if (_vehicle_angular_acceleration_sub.update(&vehicle_angular_acceleration)) {
_angular_acceleration = Vector3f(vehicle_angular_acceleration.xyz);
}
// check rates setpoint topic
vehicle_rates_setpoint_s vehicle_rates_setpoint;
if (_vehicle_rates_setpoint_sub.update(&vehicle_rates_setpoint)) {
_angular_velocity_sp(0) = vehicle_rates_setpoint.roll;
_angular_velocity_sp(1) = vehicle_rates_setpoint.pitch;
_angular_velocity_sp(2) = vehicle_rates_setpoint.yaw;
_thrust_sp = Vector3f(vehicle_rates_setpoint.thrust_body);
// Scale _thrust_sp in Newton, assuming _hover_thrust is equivalent to 1G
_thrust_sp *= (_param_vm_mass.get() * CONSTANTS_ONE_G / _hover_thrust);
}
// run the controller
if (_vehicle_control_mode.flag_control_rates_enabled) {
// reset integral if disarmed
if (!_vehicle_control_mode.flag_armed || _vehicle_status.vehicle_type != vehicle_status_s::VEHICLE_TYPE_ROTARY_WING) {
_control.resetIntegral();
}
// update saturation status from mixer feedback
if (_control_allocator_status_sub.updated()) {
control_allocator_status_s control_allocator_status;
if (_control_allocator_status_sub.copy(&control_allocator_status)) {
Vector<bool, 3> saturation_positive;
Vector<bool, 3> saturation_negative;
if (not control_allocator_status.torque_setpoint_achieved) {
for (size_t i = 0; i < 3; i++) {
if (control_allocator_status.unallocated_torque[i] > FLT_EPSILON) {
saturation_positive(i) = true;
} else if (control_allocator_status.unallocated_torque[i] < -FLT_EPSILON) {
saturation_negative(i) = true;
}
}
}
_control.setSaturationStatus(saturation_positive, saturation_negative);
}
}
// run rate controller
_control.update(angular_velocity, _angular_velocity_sp, _angular_acceleration, dt, _maybe_landed || _landed);
// publish rate controller status
rate_ctrl_status_s rate_ctrl_status{};
Vector3f integral = _control.getIntegral();
rate_ctrl_status.timestamp = hrt_absolute_time();
rate_ctrl_status.rollspeed_integ = integral(0);
rate_ctrl_status.pitchspeed_integ = integral(1);
rate_ctrl_status.yawspeed_integ = integral(2);
_rate_ctrl_status_pub.publish(rate_ctrl_status);
// publish controller output
publish_angular_acceleration_setpoint();
publish_torque_setpoint();
publish_thrust_setpoint();
}
}
perf_end(_loop_perf);
}
void
AngularVelocityController::publish_angular_acceleration_setpoint()
{
Vector3f angular_accel_sp = _control.getAngularAccelerationSetpoint();
vehicle_angular_acceleration_setpoint_s v_angular_accel_sp = {};
v_angular_accel_sp.timestamp = hrt_absolute_time();
v_angular_accel_sp.timestamp_sample = _timestamp_sample;
v_angular_accel_sp.xyz[0] = (PX4_ISFINITE(angular_accel_sp(0))) ? angular_accel_sp(0) : 0.0f;
v_angular_accel_sp.xyz[1] = (PX4_ISFINITE(angular_accel_sp(1))) ? angular_accel_sp(1) : 0.0f;
v_angular_accel_sp.xyz[2] = (PX4_ISFINITE(angular_accel_sp(2))) ? angular_accel_sp(2) : 0.0f;
_vehicle_angular_acceleration_setpoint_pub.publish(v_angular_accel_sp);
}
void
AngularVelocityController::publish_torque_setpoint()
{
Vector3f torque_sp = _control.getTorqueSetpoint();
vehicle_torque_setpoint_s v_torque_sp = {};
v_torque_sp.timestamp = hrt_absolute_time();
v_torque_sp.timestamp_sample = _timestamp_sample;
v_torque_sp.xyz[0] = (PX4_ISFINITE(torque_sp(0))) ? torque_sp(0) : 0.0f;
v_torque_sp.xyz[1] = (PX4_ISFINITE(torque_sp(1))) ? torque_sp(1) : 0.0f;
v_torque_sp.xyz[2] = (PX4_ISFINITE(torque_sp(2))) ? torque_sp(2) : 0.0f;
_vehicle_torque_setpoint_pub.publish(v_torque_sp);
}
void
AngularVelocityController::publish_thrust_setpoint()
{
vehicle_thrust_setpoint_s v_thrust_sp = {};
v_thrust_sp.timestamp = hrt_absolute_time();
v_thrust_sp.timestamp_sample = _timestamp_sample;
v_thrust_sp.xyz[0] = (PX4_ISFINITE(_thrust_sp(0))) ? (_thrust_sp(0)) : 0.0f;
v_thrust_sp.xyz[1] = (PX4_ISFINITE(_thrust_sp(1))) ? (_thrust_sp(1)) : 0.0f;
v_thrust_sp.xyz[2] = (PX4_ISFINITE(_thrust_sp(2))) ? (_thrust_sp(2)) : 0.0f;
_vehicle_thrust_setpoint_pub.publish(v_thrust_sp);
}
int AngularVelocityController::task_spawn(int argc, char *argv[])
{
AngularVelocityController *instance = new AngularVelocityController();
if (instance) {
_object.store(instance);
_task_id = task_id_is_work_queue;
if (instance->init()) {
return PX4_OK;
}
} else {
PX4_ERR("alloc failed");
}
delete instance;
_object.store(nullptr);
_task_id = -1;
return PX4_ERROR;
}
int AngularVelocityController::print_status()
{
PX4_INFO("Running");
perf_print_counter(_loop_perf);
return 0;
}
int AngularVelocityController::custom_command(int argc, char *argv[])
{
return print_usage("unknown command");
}
int AngularVelocityController::print_usage(const char *reason)
{
if (reason) {
PX4_WARN("%s\n", reason);
}
PRINT_MODULE_DESCRIPTION(
R"DESCR_STR(
### Description
This implements the angular velocity controller.
It takes angular velocity setpoints and measured angular
velocity as inputs and outputs actuator setpoints.
The controller has a PID loop for angular rate error.
)DESCR_STR");
PRINT_MODULE_USAGE_NAME(MODULE_NAME, "controller");
PRINT_MODULE_USAGE_COMMAND("start");
PRINT_MODULE_USAGE_DEFAULT_COMMANDS();
return 0;
}
/**
* Angular velocity controller app start / stop handling function
*/
extern "C" __EXPORT int angular_velocity_controller_main(int argc, char *argv[]);
int angular_velocity_controller_main(int argc, char *argv[])
{
return AngularVelocityController::main(argc, argv);
}
@@ -0,0 +1,177 @@
/****************************************************************************
*
* Copyright (c) 2013-2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#pragma once
#include <AngularVelocityControl.hpp>
#include <lib/mathlib/math/filter/LowPassFilter2pVector3f.hpp>
#include <lib/matrix/matrix/math.hpp>
#include <lib/perf/perf_counter.h>
#include <px4_platform_common/defines.h>
#include <px4_platform_common/module.h>
#include <px4_platform_common/module_params.h>
#include <px4_platform_common/posix.h>
#include <px4_platform_common/px4_work_queue/ScheduledWorkItem.hpp>
#include <uORB/Publication.hpp>
#include <uORB/Subscription.hpp>
#include <uORB/SubscriptionCallback.hpp>
#include <uORB/topics/control_allocator_status.h>
#include <uORB/topics/hover_thrust_estimate.h>
#include <uORB/topics/parameter_update.h>
#include <uORB/topics/rate_ctrl_status.h>
#include <uORB/topics/vehicle_angular_acceleration.h>
#include <uORB/topics/vehicle_angular_acceleration_setpoint.h>
#include <uORB/topics/vehicle_angular_velocity.h>
#include <uORB/topics/vehicle_control_mode.h>
#include <uORB/topics/vehicle_land_detected.h>
#include <uORB/topics/vehicle_rates_setpoint.h>
#include <uORB/topics/vehicle_status.h>
#include <uORB/topics/vehicle_thrust_setpoint.h>
#include <uORB/topics/vehicle_torque_setpoint.h>
class AngularVelocityController : public ModuleBase<AngularVelocityController>, public ModuleParams,
public px4::WorkItem
{
public:
AngularVelocityController();
virtual ~AngularVelocityController();
/** @see ModuleBase */
static int task_spawn(int argc, char *argv[]);
/** @see ModuleBase */
static int custom_command(int argc, char *argv[]);
/** @see ModuleBase */
static int print_usage(const char *reason = nullptr);
/** @see ModuleBase::print_status() */
int print_status() override;
void Run() override;
bool init();
private:
/**
* initialize some vectors/matrices from parameters
*/
void parameters_updated();
void vehicle_status_poll();
void publish_angular_acceleration_setpoint();
void publish_torque_setpoint();
void publish_thrust_setpoint();
void publish_actuator_controls();
AngularVelocityControl _control; ///< class for control calculations
uORB::Subscription _control_allocator_status_sub{ORB_ID(control_allocator_status)}; /**< motor limits subscription */
uORB::Subscription _parameter_update_sub{ORB_ID(parameter_update)}; /**< parameter updates subscription */
uORB::Subscription _vehicle_angular_acceleration_sub{ORB_ID(vehicle_angular_acceleration)}; /**< vehicle angular acceleration subscription */
uORB::Subscription _vehicle_control_mode_sub{ORB_ID(vehicle_control_mode)}; /**< vehicle control mode subscription */
uORB::Subscription _vehicle_land_detected_sub{ORB_ID(vehicle_land_detected)}; /**< vehicle land detected subscription */
uORB::Subscription _vehicle_rates_setpoint_sub{ORB_ID(vehicle_rates_setpoint)}; /**< vehicle rates setpoint subscription */
uORB::Subscription _vehicle_status_sub{ORB_ID(vehicle_status)}; /**< vehicle status subscription */
uORB::Subscription _hover_thrust_estimate_sub{ORB_ID(hover_thrust_estimate)};
uORB::SubscriptionCallbackWorkItem _vehicle_angular_velocity_sub{this, ORB_ID(vehicle_angular_velocity)};
uORB::Publication<rate_ctrl_status_s> _rate_ctrl_status_pub{ORB_ID(rate_ctrl_status)}; /**< controller status publication */
uORB::Publication<vehicle_angular_acceleration_setpoint_s> _vehicle_angular_acceleration_setpoint_pub{ORB_ID(vehicle_angular_acceleration_setpoint)}; /**< angular acceleration setpoint publication */
uORB::Publication<vehicle_thrust_setpoint_s> _vehicle_thrust_setpoint_pub{ORB_ID(vehicle_thrust_setpoint)}; /**< thrust setpoint publication */
uORB::Publication<vehicle_torque_setpoint_s> _vehicle_torque_setpoint_pub{ORB_ID(vehicle_torque_setpoint)}; /**< torque setpoint publication */
vehicle_control_mode_s _vehicle_control_mode{};
vehicle_status_s _vehicle_status{};
bool _landed{true};
bool _maybe_landed{true};
float _battery_status_scale{0.0f};
perf_counter_t _loop_perf; /**< loop duration performance counter */
matrix::Vector3f _angular_velocity_sp; /**< angular velocity setpoint */
matrix::Vector3f _angular_acceleration; /**< angular acceleration (estimated) */
matrix::Vector3f _thrust_sp; /**< thrust setpoint */
float _hover_thrust{0.5f}; /**< Normalized hover thrust **/
bool _gear_state_initialized{false}; /**< true if the gear state has been initialized */
hrt_abstime _task_start{hrt_absolute_time()};
hrt_abstime _last_run{0};
hrt_abstime _timestamp_sample{0};
DEFINE_PARAMETERS(
(ParamFloat<px4::params::AVC_X_P>) _param_avc_x_p,
(ParamFloat<px4::params::AVC_X_I>) _param_avc_x_i,
(ParamFloat<px4::params::AVC_X_I_LIM>) _param_avc_x_i_lim,
(ParamFloat<px4::params::AVC_X_D>) _param_avc_x_d,
(ParamFloat<px4::params::AVC_X_FF>) _param_avc_x_ff,
(ParamFloat<px4::params::AVC_X_K>) _param_avc_x_k,
(ParamFloat<px4::params::AVC_Y_P>) _param_avc_y_p,
(ParamFloat<px4::params::AVC_Y_I>) _param_avc_y_i,
(ParamFloat<px4::params::AVC_Y_I_LIM>) _param_avc_y_i_lim,
(ParamFloat<px4::params::AVC_Y_D>) _param_avc_y_d,
(ParamFloat<px4::params::AVC_Y_FF>) _param_avc_y_ff,
(ParamFloat<px4::params::AVC_Y_K>) _param_avc_y_k,
(ParamFloat<px4::params::AVC_Z_P>) _param_avc_z_p,
(ParamFloat<px4::params::AVC_Z_I>) _param_avc_z_i,
(ParamFloat<px4::params::AVC_Z_I_LIM>) _param_avc_z_i_lim,
(ParamFloat<px4::params::AVC_Z_D>) _param_avc_z_d,
(ParamFloat<px4::params::AVC_Z_FF>) _param_avc_z_ff,
(ParamFloat<px4::params::AVC_Z_K>) _param_avc_z_k,
(ParamFloat<px4::params::VM_MASS>) _param_vm_mass,
(ParamFloat<px4::params::VM_INERTIA_XX>) _param_vm_inertia_xx,
(ParamFloat<px4::params::VM_INERTIA_YY>) _param_vm_inertia_yy,
(ParamFloat<px4::params::VM_INERTIA_ZZ>) _param_vm_inertia_zz,
(ParamFloat<px4::params::VM_INERTIA_XY>) _param_vm_inertia_xy,
(ParamFloat<px4::params::VM_INERTIA_XZ>) _param_vm_inertia_xz,
(ParamFloat<px4::params::VM_INERTIA_YZ>) _param_vm_inertia_yz,
(ParamFloat<px4::params::MPC_THR_HOVER>) _param_mpc_thr_hover,
(ParamBool<px4::params::MPC_USE_HTE>) _param_mpc_use_hte
)
};
@@ -0,0 +1,49 @@
############################################################################
#
# Copyright (c) 2019 PX4 Development Team. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name PX4 nor the names of its contributors may be
# used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
############################################################################
add_subdirectory(AngularVelocityControl)
px4_add_module(
MODULE modules__angular_velocity_control
MAIN angular_velocity_controller
COMPILE_FLAGS
${MAX_CUSTOM_OPT_LEVEL}
SRCS
AngularVelocityController.cpp
AngularVelocityController.hpp
DEPENDS
circuit_breaker
mathlib
AngularVelocityControl
px4_work_queue
)
@@ -0,0 +1,297 @@
/****************************************************************************
*
* Copyright (c) 2013-2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file angular_velocity_controller_params.c
* Parameters for angular velocity controller.
*
* @author Lorenz Meier <lorenz@px4.io>
* @author Anton Babushkin <anton@px4.io>
* @author Julien Lecoeur <julien.lecoeur@gmail.com>
*/
/**
* Body X axis angular velocity P gain
*
* Body X axis angular velocity proportional gain, i.e. control output for angular speed error 1 rad/s.
*
* @unit 1/s
* @min 0.0
* @max 20.0
* @decimal 3
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_X_P, 18.f);
/**
* Body X axis angular velocity I gain
*
* Body X axis angular velocity integral gain. Can be set to compensate static thrust difference or gravity center offset.
*
* @unit Nm/rad
* @min 0.0
* @decimal 3
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_X_I, 0.2f);
/**
* Body X axis angular velocity integrator limit
*
* Body X axis angular velocity integrator limit. Can be set to increase the amount of integrator available to counteract disturbances or reduced to improve settling time after large roll moment trim changes.
*
* @unit Nm
* @min 0.0
* @decimal 2
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_X_I_LIM, 0.3f);
/**
* Body X axis angular velocity D gain
*
* Body X axis angular velocity differential gain. Small values help reduce fast oscillations. If value is too big oscillations will appear again.
*
* @min 0.0
* @max 2.0
* @decimal 4
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_X_D, 0.36f);
/**
* Body X axis angular velocity feedforward gain
*
* Improves tracking performance.
*
* @unit Nm/(rad/s)
* @min 0.0
* @decimal 4
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_X_FF, 0.0f);
/**
* Body X axis angular velocity controller gain
*
* Global gain of the controller.
*
* This gain scales the P, I and D terms of the controller:
* output = AVC_X_K * (AVC_X_P * error
* + AVC_X_I * error_integral
* + AVC_X_D * error_derivative)
* Set AVC_X_P=1 to implement a PID in the ideal form.
* Set AVC_X_K=1 to implement a PID in the parallel form.
*
* @min 0.0
* @max 5.0
* @decimal 4
* @increment 0.0005
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_X_K, 1.0f);
/**
* Body Y axis angular velocity P gain
*
* Body Y axis angular velocity proportional gain, i.e. control output for angular speed error 1 rad/s.
*
* @unit 1/s
* @min 0.0
* @max 20.0
* @decimal 3
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Y_P, 18.f);
/**
* Body Y axis angular velocity I gain
*
* Body Y axis angular velocity integral gain. Can be set to compensate static thrust difference or gravity center offset.
*
* @unit Nm/rad
* @min 0.0
* @decimal 3
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Y_I, 0.2f);
/**
* Body Y axis angular velocity integrator limit
*
* Body Y axis angular velocity integrator limit. Can be set to increase the amount of integrator available to counteract disturbances or reduced to improve settling time after large pitch moment trim changes.
*
* @unit Nm
* @min 0.0
* @decimal 2
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Y_I_LIM, 0.3f);
/**
* Body Y axis angular velocity D gain
*
* Body Y axis angular velocity differential gain. Small values help reduce fast oscillations. If value is too big oscillations will appear again.
*
* @min 0.0
* @max 2.0
* @decimal 4
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Y_D, 0.36f);
/**
* Body Y axis angular velocity feedforward
*
* Improves tracking performance.
*
* @unit Nm/(rad/s)
* @min 0.0
* @decimal 4
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Y_FF, 0.0f);
/**
* Body Y axis angular velocity controller gain
*
* Global gain of the controller.
*
* This gain scales the P, I and D terms of the controller:
* output = AVC_Y_K * (AVC_Y_P * error
* + AVC_Y_I * error_integral
* + AVC_Y_D * error_derivative)
* Set AVC_Y_P=1 to implement a PID in the ideal form.
* Set AVC_Y_K=1 to implement a PID in the parallel form.
*
* @min 0.0
* @max 20.0
* @decimal 4
* @increment 0.0005
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Y_K, 1.0f);
/**
* Body Z axis angular velocity P gain
*
* Body Z axis angular velocity proportional gain, i.e. control output for angular speed error 1 rad/s.
*
* @unit 1/s
* @min 0.0
* @max 20.0
* @decimal 2
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Z_P, 7.f);
/**
* Body Z axis angular velocity I gain
*
* Body Z axis angular velocity integral gain. Can be set to compensate static thrust difference or gravity center offset.
*
* @unit Nm/rad
* @min 0.0
* @decimal 2
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Z_I, 0.1f);
/**
* Body Z axis angular velocity integrator limit
*
* Body Z axis angular velocity integrator limit. Can be set to increase the amount of integrator available to counteract disturbances or reduced to improve settling time after large yaw moment trim changes.
*
* @unit Nm
* @min 0.0
* @decimal 2
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Z_I_LIM, 0.30f);
/**
* Body Z axis angular velocity D gain
*
* Body Z axis angular velocity differential gain. Small values help reduce fast oscillations. If value is too big oscillations will appear again.
*
* @min 0.0
* @max 2.0
* @decimal 2
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Z_D, 0.0f);
/**
* Body Z axis angular velocity feedforward
*
* Improves tracking performance.
*
* @unit Nm/(rad/s)
* @min 0.0
* @decimal 4
* @increment 0.01
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Z_FF, 0.0f);
/**
* Body Z axis angular velocity controller gain
*
* Global gain of the controller.
*
* This gain scales the P, I and D terms of the controller:
* output = AVC_Z_K * (AVC_Z_P * error
* + AVC_Z_I * error_integral
* + AVC_Z_D * error_derivative)
* Set AVC_Z_P=1 to implement a PID in the ideal form.
* Set AVC_Z_K=1 to implement a PID in the parallel form.
*
* @min 0.0
* @max 5.0
* @decimal 4
* @increment 0.0005
* @group Angular Velocity Control
*/
PARAM_DEFINE_FLOAT(AVC_Z_K, 1.0f);
@@ -0,0 +1,109 @@
/****************************************************************************
*
* Copyright (c) 2013-2019 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file vehicle_model_params.c
* Parameters for vehicle model.
*
* @author Julien Lecoeur <julien.lecoeur@gmail.com>
*/
/**
* Mass
*
* @unit kg
* @decimal 5
* @increment 0.00001
* @group Vehicle Model
*/
PARAM_DEFINE_FLOAT(VM_MASS, 1.f);
/**
* Inertia matrix, XX component
*
* @unit kg m^2
* @decimal 5
* @increment 0.00001
* @group Vehicle Model
*/
PARAM_DEFINE_FLOAT(VM_INERTIA_XX, 0.01f);
/**
* Inertia matrix, YY component
*
* @unit kg m^2
* @decimal 5
* @increment 0.00001
* @group Vehicle Model
*/
PARAM_DEFINE_FLOAT(VM_INERTIA_YY, 0.01f);
/**
* Inertia matrix, ZZ component
*
* @unit kg m^2
* @decimal 5
* @increment 0.00001
* @group Vehicle Model
*/
PARAM_DEFINE_FLOAT(VM_INERTIA_ZZ, 0.01f);
/**
* Inertia matrix, XY component
*
* @unit kg m^2
* @decimal 5
* @increment 0.00001
* @group Vehicle Model
*/
PARAM_DEFINE_FLOAT(VM_INERTIA_XY, 0.f);
/**
* Inertia matrix, XZ component
*
* @unit kg m^2
* @decimal 5
* @increment 0.00001
* @group Vehicle Model
*/
PARAM_DEFINE_FLOAT(VM_INERTIA_XZ, 0.f);
/**
* Inertia matrix, YZ component
*
* @unit kg m^2
* @decimal 5
* @increment 0.00001
* @group Vehicle Model
*/
PARAM_DEFINE_FLOAT(VM_INERTIA_YZ, 0.f);