New Crowdin translations - zh-CN (#25483)

Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
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PX4 Build Bot
2025-09-11 08:29:25 +10:00
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co-authored by Crowdin Bot
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123 changed files with 2858 additions and 2621 deletions
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@@ -43,16 +43,16 @@ Also ensure that the propellers do not spin on arming after enabling the feature
In addition:
1. Wear safety equipment.
Eye protection and work gloves are recommended.
Eye protection and work gloves are recommended.
2. Have an easily accessible and tested [kill switch](../config/safety.md#kill-switch).
Remind the operator to be attentive and use the kill switch if needed.
Pilots tend to forget that vehicles are replaceable, but they are not!
Remind the operator to be attentive and use the kill switch if needed.
Pilots tend to forget that vehicles are replaceable, but they are not!
3. Test as much as possible without propellers.
Keep the tools for removing propellers nearby/readily accessible.
Keep the tools for removing propellers nearby/readily accessible.
4. Test this feature with at least two people — one handling the aircraft, the other one the remote control.
5. Keep in mind that after the throw, the exact behavior of the aircraft might be hard to predict as it depends heavily on the way it is thrown.
Sometimes it will stay perfectly in place, but sometimes (e.g., due to extensive roll), it might drift to one side while stabilizing.
Keep a safe distance!
Sometimes it will stay perfectly in place, but sometimes (e.g., due to extensive roll), it might drift to one side while stabilizing.
Keep a safe distance!
On first flight of a new vehicle we recommend performing a [Throw Launch test without propellers](#throw-launch-pretest) (see below).
@@ -65,13 +65,13 @@ The steps for this test are:
1. Dismount the propellers.
2. Set [COM_THROW_EN](../advanced_config/parameter_reference.md#COM_THROW_EN) to `Enabled`.
3. Arm the aircraft.
The engines should not spin, but the vehicle should be armed and keep playing the arming tune.
The engines should not spin, but the vehicle should be armed and keep playing the arming tune.
4. Throw the aircraft about 2m into the air.
If the aircraft is not thrown high enough, the motors will not turn on.
If the aircraft is not thrown high enough, the motors will not turn on.
5. The engines should start just after crossing the apex.
6. Engage the kill switch (ideally a second person operating the RC should do this).
7. Catch the drone.
Remember to use safety gloves!
Remember to use safety gloves!
## Throw Launch
@@ -79,12 +79,12 @@ The steps for a throw launch are:
1. Set [COM_THROW_EN](../advanced_config/parameter_reference.md#COM_THROW_EN) to `Enabled`.
2. Arm the aircraft.
The propellers should not spin, but the vehicle should be armed and keep playing the arming tune.
The propellers should not spin, but the vehicle should be armed and keep playing the arming tune.
3. Throw the aircraft away from you, forward and up (about 2m away and 2m up is recommended).
- The vehicle must reach the speed of [COM_THROW_SPEED](../advanced_config/parameter_reference.md#COM_THROW_SPEED) to detect launch, which by default is set to 5 m/s.
If this speed is not achieved, the motors will not start and the aircraft will fall to the ground.
- Try to avoid excessive rotation during the throw, as this might cause the drone to fail or behave unpredictably.
The exact meaning of "excessive rotation" depends on the platform: for instance, [PX4Vision](../complete_vehicles_mc/px4_vision_kit.md) used for the testing, still managed to recover after 2-3 full rotations.
- The vehicle must reach the speed of [COM_THROW_SPEED](../advanced_config/parameter_reference.md#COM_THROW_SPEED) to detect launch, which by default is set to 5 m/s.
If this speed is not achieved, the motors will not start and the aircraft will fall to the ground.
- Try to avoid excessive rotation during the throw, as this might cause the drone to fail or behave unpredictably.
The exact meaning of "excessive rotation" depends on the platform: for instance, [PX4Vision](../complete_vehicles_mc/px4_vision_kit.md) used for the testing, still managed to recover after 2-3 full rotations.
4. After a downward velocity is detected (the vehicle reaches its apex and starts falling down), the motors should turn on and the vehicle will start flying in the current mode.
## 参数