New Crowdin translations - zh-CN (#25483)

Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
This commit is contained in:
PX4 Build Bot
2025-09-11 08:29:25 +10:00
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co-authored by Crowdin Bot
parent 472e0657b5
commit 2e84e55d93
123 changed files with 2858 additions and 2621 deletions
+57 -57
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@@ -203,85 +203,85 @@ The Lua script works by extracting the `obstacle_distance_fused` data at each ti
2. Configure PX4 to publish obstacle distance data (so that it is available to PlotJuggler):
Add the [`obstacle_distance_fused`](../msg_docs/ObstacleDistance.md) UORB topic to your [`dds_topics.yaml`](https://github.com/PX4/PX4-Autopilot/blob/main/src/modules/uxrce_dds_client/dds_topics.yaml) so that it is published by PX4:
Add the [`obstacle_distance_fused`](../msg_docs/ObstacleDistance.md) UORB topic to your [`dds_topics.yaml`](https://github.com/PX4/PX4-Autopilot/blob/main/src/modules/uxrce_dds_client/dds_topics.yaml) so that it is published by PX4:
```sh
- topic: /fmu/out/obstacle_distance_fused
type: px4_msgs::msg::ObstacleDistance
```
```sh
- topic: /fmu/out/obstacle_distance_fused
type: px4_msgs::msg::ObstacleDistance
```
For more information see [DDS Topics YAML](../middleware/uxrce_dds.md#dds-topics-yaml) in [uXRCE-DDS](../middleware/uxrce_dds.md) (PX4-ROS 2/DDS Bridge)\_.
For more information see [DDS Topics YAML](../middleware/uxrce_dds.md#dds-topics-yaml) in [uXRCE-DDS](../middleware/uxrce_dds.md) (PX4-ROS 2/DDS Bridge)\_.
3. Open PlotJuggler and navigate to the **Tools > Reactive Script Editor** section.
In the **Script Editor** tab, add following scripts in the appropriate sections:
In the **Script Editor** tab, add following scripts in the appropriate sections:
- **Global code, executed once:**
- **Global code, executed once:**
```lua
obs_dist_fused_xy = ScatterXY.new("obstacle_distance_fused_xy")
obs_dist_min = Timeseries.new("obstacle_distance_minimum")
```
```lua
obs_dist_fused_xy = ScatterXY.new("obstacle_distance_fused_xy")
obs_dist_min = Timeseries.new("obstacle_distance_minimum")
```
- **function(tracker_time)**
- **function(tracker_time)**
```lua
obs_dist_fused_xy:clear()
```lua
obs_dist_fused_xy:clear()
i = 0
angle_offset = TimeseriesView.find("/fmu/out/obstacle_distance_fused/angle_offset")
increment = TimeseriesView.find("/fmu/out/obstacle_distance_fused/increment")
min_dist = 65535
i = 0
angle_offset = TimeseriesView.find("/fmu/out/obstacle_distance_fused/angle_offset")
increment = TimeseriesView.find("/fmu/out/obstacle_distance_fused/increment")
min_dist = 65535
-- Cache increment and angle_offset values at tracker_time to avoid repeated calls
local angle_offset_value = angle_offset:atTime(tracker_time)
local increment_value = increment:atTime(tracker_time)
-- Cache increment and angle_offset values at tracker_time to avoid repeated calls
local angle_offset_value = angle_offset:atTime(tracker_time)
local increment_value = increment:atTime(tracker_time)
if increment_value == nil or increment_value <= 0 then
print("Invalid increment value: " .. tostring(increment_value))
return
end
if increment_value == nil or increment_value <= 0 then
print("Invalid increment value: " .. tostring(increment_value))
return
end
local max_steps = math.floor(360 / increment_value)
local max_steps = math.floor(360 / increment_value)
while i < max_steps do
local str = string.format("/fmu/out/obstacle_distance_fused/distances[%d]", i)
local distance = TimeseriesView.find(str)
if distance == nil then
print("No distance data for: " .. str)
break
end
while i < max_steps do
local str = string.format("/fmu/out/obstacle_distance_fused/distances[%d]", i)
local distance = TimeseriesView.find(str)
if distance == nil then
print("No distance data for: " .. str)
break
end
local dist = distance:atTime(tracker_time)
if dist ~= nil and dist < 65535 then
-- Calculate angle and Cartesian coordinates
local angle = angle_offset_value + i * increment_value
local y = dist * math.cos(math.rad(angle))
local x = dist * math.sin(math.rad(angle))
local dist = distance:atTime(tracker_time)
if dist ~= nil and dist < 65535 then
-- Calculate angle and Cartesian coordinates
local angle = angle_offset_value + i * increment_value
local y = dist * math.cos(math.rad(angle))
local x = dist * math.sin(math.rad(angle))
obs_dist_fused_xy:push_back(x, y)
obs_dist_fused_xy:push_back(x, y)
-- Update minimum distance
if dist < min_dist then
min_dist = dist
end
end
-- Update minimum distance
if dist < min_dist then
min_dist = dist
end
end
i = i + 1
end
i = i + 1
end
-- Push minimum distance once after the loop
if min_dist < 65535 then
obs_dist_min:push_back(tracker_time, min_dist)
else
print("No valid minimum distance found")
end
```
-- Push minimum distance once after the loop
if min_dist < 65535 then
obs_dist_min:push_back(tracker_time, min_dist)
else
print("No valid minimum distance found")
end
```
4. Enter a name for the script on the top right, and press **Save**.
Once saved, the script should appear in the _Active Scripts_ section.
Once saved, the script should appear in the _Active Scripts_ section.
5. Start streaming the data using the approach described in [Plotting uORB Topic Data in Real Time using PlotJuggler](../debug/plotting_realtime_uorb_data.md).
You should see the `obstacle_distance_fused_xy` and `obstacle_distance_minimum` timeseries on the left.
You should see the `obstacle_distance_fused_xy` and `obstacle_distance_minimum` timeseries on the left.
Note that you have to press **Save** again to re-enable the scripts after loading a new log file or otherwise clearing data.
@@ -125,15 +125,15 @@ Perform the following checks to verify that VIO is working properly _before_ you
可以通过更改参数来进一步调整该值,以找到在动态变化中最低的EKF更新值。
1. Put the vehicle on the ground and start streaming `ODOMETRY` feedback (as above).
油门杆推到最低并解锁。
油门杆推到最低并解锁。
此时,设置为位置控制模式。
如果切换成功,飞控会闪绿灯。
绿灯代表:你的外部位置信息已经注入到飞控中,并且位置控制模式已经切换成功。
此时,设置为位置控制模式。
如果切换成功,飞控会闪绿灯。
绿灯代表:你的外部位置信息已经注入到飞控中,并且位置控制模式已经切换成功。
2. 油门杆放到中间位置(死区),以便无人机保持飞行高度。
提高操控杆会增加参考高度,降低操控杆会降低参考高度。
Similarly, the other stick will change the position over the ground.
提高操控杆会增加参考高度,降低操控杆会降低参考高度。
Similarly, the other stick will change the position over the ground.
3. Increase the value of the throttle stick and the vehicle will take off. Move it back to the middle immediately afterwards.