navigator: API changes, reparing to move manual modes to navigator, WIP

This commit is contained in:
Anton Babushkin
2014-06-29 14:09:22 +02:00
parent 12be974bd6
commit 0bf9c2a9b2
10 changed files with 87 additions and 86 deletions
+25 -28
View File
@@ -58,8 +58,7 @@ MissionBlock::MissionBlock(Navigator *navigator, const char *name) :
_waypoint_position_reached(false),
_waypoint_yaw_reached(false),
_time_first_inside_orbit(0),
_mission_item({0}),
_mission_item_valid(false)
_mission_item({0})
{
}
@@ -70,6 +69,10 @@ MissionBlock::~MissionBlock()
bool
MissionBlock::is_mission_item_reached()
{
if (_mission_item.nav_cmd == NAV_CMD_IDLE) {
return false;
}
if (_mission_item.nav_cmd == NAV_CMD_LAND) {
return _navigator->get_vstatus()->condition_landed;
}
@@ -83,7 +86,6 @@ MissionBlock::is_mission_item_reached()
hrt_abstime now = hrt_absolute_time();
if (!_waypoint_position_reached) {
float dist = -1.0f;
float dist_xy = -1.0f;
float dist_z = -1.0f;
@@ -209,43 +211,38 @@ MissionBlock::set_previous_pos_setpoint(struct position_setpoint_triplet_s *pos_
}
void
MissionBlock::set_loiter_item(struct position_setpoint_triplet_s *pos_sp_triplet)
MissionBlock::set_loiter_item(struct mission_item_s *item)
{
if (_navigator->get_vstatus()->condition_landed) {
/* landed, don't takeoff, but switch to IDLE mode */
_mission_item.nav_cmd = NAV_CMD_IDLE;
_navigator->set_can_loiter_at_sp(false);
mavlink_log_info(_navigator->get_mavlink_fd(), "landed, switch to IDLE");
item->nav_cmd = NAV_CMD_IDLE;
} else {
_mission_item.nav_cmd = NAV_CMD_LOITER_UNLIMITED;
item->nav_cmd = NAV_CMD_LOITER_UNLIMITED;
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
if (_navigator->get_can_loiter_at_sp() && pos_sp_triplet->current.valid) {
/* use current position setpoint */
_mission_item.lat = pos_sp_triplet->current.lat;
_mission_item.lon = pos_sp_triplet->current.lon;
_mission_item.altitude = pos_sp_triplet->current.alt;
item->lat = pos_sp_triplet->current.lat;
item->lon = pos_sp_triplet->current.lon;
item->altitude = pos_sp_triplet->current.alt;
} else {
/* use current position */
_mission_item.lat = _navigator->get_global_position()->lat;
_mission_item.lon = _navigator->get_global_position()->lon;
_mission_item.altitude = _navigator->get_global_position()->alt;
item->lat = _navigator->get_global_position()->lat;
item->lon = _navigator->get_global_position()->lon;
item->altitude = _navigator->get_global_position()->alt;
}
_mission_item.altitude_is_relative = false;
_mission_item.yaw = NAN;
_mission_item.loiter_radius = _navigator->get_loiter_radius();
_mission_item.loiter_direction = 1;
_mission_item.acceptance_radius = _navigator->get_acceptance_radius();
_mission_item.time_inside = 0.0f;
_mission_item.pitch_min = 0.0f;
_mission_item.autocontinue = false;
_mission_item.origin = ORIGIN_ONBOARD;
_navigator->set_can_loiter_at_sp(true);
mavlink_log_info(_navigator->get_mavlink_fd(), "switch to LOITER");
item->altitude_is_relative = false;
item->yaw = NAN;
item->loiter_radius = _navigator->get_loiter_radius();
item->loiter_direction = 1;
item->acceptance_radius = _navigator->get_acceptance_radius();
item->time_inside = 0.0f;
item->pitch_min = 0.0f;
item->autocontinue = false;
item->origin = ORIGIN_ONBOARD;
}
}