navigator: API changes, reparing to move manual modes to navigator, WIP

This commit is contained in:
Anton Babushkin
2014-06-29 14:09:22 +02:00
parent 12be974bd6
commit 0bf9c2a9b2
10 changed files with 87 additions and 86 deletions
+14 -7
View File
@@ -36,6 +36,7 @@
* Helper class to loiter
*
* @author Julian Oes <julian@oes.ch>
* @author Anton Babushkin <anton.babushkin@me.com>
*/
#include <string.h>
@@ -51,14 +52,13 @@
#include <uORB/topics/position_setpoint_triplet.h>
#include "loiter.h"
#include "navigator.h"
Loiter::Loiter(Navigator *navigator, const char *name) :
MissionBlock(navigator, name)
{
/* load initial params */
updateParams();
/* initial reset */
on_inactive();
}
Loiter::~Loiter()
@@ -71,16 +71,23 @@ Loiter::on_inactive()
}
void
Loiter::on_activation(struct position_setpoint_triplet_s *pos_sp_triplet)
Loiter::on_activation()
{
set_loiter_item(pos_sp_triplet);
/* set current mission item to loiter */
set_loiter_item(&_mission_item);
/* convert mission item to current setpoint */
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
pos_sp_triplet->previous.valid = false;
mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);
pos_sp_triplet->next.valid = false;
_navigator->set_can_loiter_at_sp(pos_sp_triplet->current.type == SETPOINT_TYPE_LOITER);
_navigator->set_position_setpoint_triplet_updated();
}
bool
Loiter::on_active(struct position_setpoint_triplet_s *pos_sp_triplet)
void
Loiter::on_active()
{
return false;
}