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ControlMath: rename namespace to file name
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@ -187,7 +187,7 @@ void TranslationControl::_velocityController(const float &dt)
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* It is to note that pure manual and rate control will never enter _velocityController method*/
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float tilt_max = PX4_ISFINITE(_constraints.tilt_max) ? _constraints.tilt_max : M_PI_2_F;
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tilt_max = math::min(tilt_max, M_PI_2_F);
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_thr_sp = PosControl::constrainTilt(_thr_sp, tilt_max);
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_thr_sp = ControlMath::constrainTilt(_thr_sp, tilt_max);
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/*TODO: Check if it is beneficial to project thrust onto body z axis */
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@ -214,7 +214,7 @@ void TranslationControl::_velocityController(const float &dt)
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float dot_xy = matrix::Vector2f(&vel_err(0)) * matrix::Vector2f(&_vel_sp(0));
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float direction[2] = {dot_xy, -vel_err(2)}; // negative sign because of N-E-D
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bool stop_I[2] = {false, false}; // stop integration for xy and z
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PosControl::constrainPIDu(_thr_sp, stop_I, _ThrLimit, direction);
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ControlMath::constrainPIDu(_thr_sp, stop_I, _ThrLimit, direction);
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/* throttle is just thrust length */
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_throttle = _thr_sp.length();
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@ -43,7 +43,7 @@
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#include "ControlMath.hpp"
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#include <platforms/px4_defines.h>
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namespace PosControl
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namespace ControlMath
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{
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/**
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@ -43,7 +43,7 @@
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#include <matrix/matrix/math.hpp>
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namespace PosControl
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namespace ControlMath
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{
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matrix::Vector3f constrainTilt(const matrix::Vector3f &vec, const float &tilt_max);
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void constrainPIDu(matrix::Vector3f &u, bool stop_I[2], const float Ulimits[2], const float d[2]);
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@ -30,7 +30,7 @@ bool ControlMathTest::testConstrainTilt()
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// reason: tilt exceeds maximum tilt
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matrix::Vector3f v(0.5f, 0.5f, 0.1f);
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float tilt_max = math::radians(91.0f);
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matrix::Vector3f vr = PosControl::constrainTilt(v, tilt_max);
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matrix::Vector3f vr = ControlMath::constrainTilt(v, tilt_max);
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ut_assert_true((v - vr).length() < EPS);
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// expected: return zero vector
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@ -38,14 +38,14 @@ bool ControlMathTest::testConstrainTilt()
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// defined in negative z (upward).
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v = matrix::Vector3f(1.0f, 1.0f, 0.1f);
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tilt_max = math::radians(45.0f);
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vr = PosControl::constrainTilt(v, tilt_max);
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vr = ControlMath::constrainTilt(v, tilt_max);
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ut_assert_true((vr).length() < EPS);
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// expected: length vr_xy same as vr_z
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// reason: it is a 45 cone and v_xy exceeds v_z
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v = matrix::Vector3f(1.0f, 1.0f, -0.5f);
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tilt_max = math::radians(45.0f);
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vr = PosControl::constrainTilt(v, tilt_max);
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vr = ControlMath::constrainTilt(v, tilt_max);
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float vr_xy = matrix::Vector2f(vr(0), vr(1)).length();
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ut_assert_true(fabsf(vr(2)) - vr_xy < EPS);
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@ -53,7 +53,7 @@ bool ControlMathTest::testConstrainTilt()
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// reason: it is a 30 cone and v_xy exceeds v_z
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v = matrix::Vector3f(1.0f, 1.0f, -0.5f);
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tilt_max = math::radians(20.0f);
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vr = PosControl::constrainTilt(v, tilt_max);
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vr = ControlMath::constrainTilt(v, tilt_max);
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vr_xy = matrix::Vector2f(vr(0), vr(1)).length();
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ut_assert_true(fabsf(vr(2)) - vr_xy > EPS);
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@ -61,7 +61,7 @@ bool ControlMathTest::testConstrainTilt()
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// reason: it is a 80 cone and v_xy exceeds v_z
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v = matrix::Vector3f(10.0f, 10.0f, -0.5f);
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tilt_max = math::radians(80.f);
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vr = PosControl::constrainTilt(v, tilt_max);
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vr = ControlMath::constrainTilt(v, tilt_max);
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vr_xy = matrix::Vector2f(vr(0), vr(1)).length();
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ut_assert_true(fabsf(vr(2)) - vr_xy < EPS);
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@ -69,7 +69,7 @@ bool ControlMathTest::testConstrainTilt()
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// reson: vector is within cond
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v = matrix::Vector3f(1.0f, 1.0f, -0.5f);
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tilt_max = math::radians(89.f);
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vr = PosControl::constrainTilt(v, tilt_max);
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vr = ControlMath::constrainTilt(v, tilt_max);
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ut_assert_true((v - vr).length() < EPS);
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return true;
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@ -95,7 +95,7 @@ bool ControlMathTest::testConstrainPIDu()
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matrix::Vector3f u{0.1f, 0.1f, -0.4f};
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matrix::Vector3f u_o = u;
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float d[2] = {1.0f, 1.0f};
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PosControl::constrainPIDu(u, sat, Ulim, d);
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ControlMath::constrainPIDu(u, sat, Ulim, d);
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ut_assert_true((u - u_o).length() < EPS);
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ut_assert_false(sat[1]);
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ut_assert_false(sat[0]);
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@ -110,7 +110,7 @@ bool ControlMathTest::testConstrainPIDu()
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u_o = u;
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d[0] = 1.0f;
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d[1] = 1.0f;
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PosControl::constrainPIDu(u, sat, Ulim, d);
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ControlMath::constrainPIDu(u, sat, Ulim, d);
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float u_xy = matrix::Vector2f(u(0), u(1)).length();
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float u_o_xy = matrix::Vector2f(u_o(0), u_o(1)).length();
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ut_assert_true(u_xy < u_o_xy);
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@ -139,7 +139,7 @@ bool ControlMathTest::testConstrainPIDu()
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u_o = u;
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d[0] = 1.0f;
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d[1] = 1.0f;
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PosControl::constrainPIDu(u, sat, Ulim, d);
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ControlMath::constrainPIDu(u, sat, Ulim, d);
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u_xy = matrix::Vector2f(u(0), u(1)).length();
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u_o_xy = matrix::Vector2f(u_o(0), u_o(1)).length();
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ut_assert_true(u_xy < u_o_xy);
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@ -155,7 +155,7 @@ bool ControlMathTest::testConstrainPIDu()
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// has higher priority, u_xy will be set to 0. Direction
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// change desired for xy
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d[0] = -1.0f;
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PosControl::constrainPIDu(u, sat, Ulim, d);
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ControlMath::constrainPIDu(u, sat, Ulim, d);
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u_xy = matrix::Vector2f(u(0), u(1)).length();
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u_o_xy = matrix::Vector2f(u_o(0), u_o(1)).length();
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ut_assert_true(u_xy < u_o_xy);
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@ -174,7 +174,7 @@ bool ControlMathTest::testConstrainPIDu()
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u_o = u;
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d[0] = 1.0f;
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d[1] = 1.0f;
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PosControl::constrainPIDu(u, sat, Ulim, d);
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ControlMath::constrainPIDu(u, sat, Ulim, d);
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ut_assert_true((u - u_o).length() < EPS);
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ut_assert_false(sat[1]);
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ut_assert_false(sat[0]);
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@ -191,7 +191,7 @@ bool ControlMathTest::testConstrainPIDu()
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u_o = u;
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d[0] = 1.0f;
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d[1] = 1.0f;
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PosControl::constrainPIDu(u, sat, Ulim, d);
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ControlMath::constrainPIDu(u, sat, Ulim, d);
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u_xy = matrix::Vector2f(u(0), u(1)).length();
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ut_assert_true(u_xy - Ulim[1] < EPS);
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ut_assert_true(fabsf(u(2)) < EPS);
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@ -203,7 +203,7 @@ bool ControlMathTest::testConstrainPIDu()
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// means that Ulim[1] is in xy direction.
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// Direction change in z.
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d[1] = -1.0f;
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PosControl::constrainPIDu(u, sat, Ulim, d);
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ControlMath::constrainPIDu(u, sat, Ulim, d);
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ut_assert_true(u_xy - Ulim[1] < EPS);
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ut_assert_true(fabsf(u(2)) < EPS);
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ut_assert_true(sat[1]);
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