From 05394162cecf876460e26b5550263c645ea0b84c Mon Sep 17 00:00:00 2001 From: SolderSyntax <133851002+SolderSyntax@users.noreply.github.com> Date: Thu, 11 Sep 2025 10:55:02 +0300 Subject: [PATCH] Update dev_env_windows_wsl.md (#25441) * Update dev_env_windows_wsl.md Add info about enabling broadcasting or streaming to work with PX4 SITL on WSL and QGC on Windows. * Update dev_env_windows_wsl.md Fix links * Update dev_env_windows_wsl.md moved troubleshooting section at the bottom of WSL2<>Windows section. * Move under troubleshooting --------- Co-authored-by: Hamish Willee --- docs/en/dev_setup/dev_env_windows_wsl.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/docs/en/dev_setup/dev_env_windows_wsl.md b/docs/en/dev_setup/dev_env_windows_wsl.md index a2efeed2e2..92e0de4cbd 100644 --- a/docs/en/dev_setup/dev_env_windows_wsl.md +++ b/docs/en/dev_setup/dev_env_windows_wsl.md @@ -33,7 +33,7 @@ _QGroundControl for Windows_ is additionally required if you need to: Note that you can also use it to monitor a simulation, but you must manually [connect to the simulation running in WSL](#qgroundcontrol-on-windows). ::: info -Connecting to an USB device from within WSL is not natively supported, however it can still be achieved by using the [USBIPD-WIN](https://learn.microsoft.com/en-us/windows/wsl/connect-usb) project. With this you can automatically upload firmware from the command line in WSL using the [`upload`](../dev_setup/building_px4.md#uploading-firmware-flashing-the-board) function. +Connecting to an USB device from within WSL is not natively supported, however it can still be achieved by using the [USBIPD-WIN](https://learn.microsoft.com/en-us/windows/wsl/connect-usb) project. With this you can automatically upload firmware from the command line in WSL using the [`upload`](../dev_setup/building_px4.md#uploading-firmware-flashing-the-board) function. ::: ::: info @@ -325,3 +325,9 @@ sudo add-apt-repository ppa:kisak/kisak-mesa sudo apt update sudo apt upgrade ``` + +### QGroundControl not connecting to PX4 SITL + +- The connection between PX4 SITL on WSL2 and QGroundControl on Windows requires [broadcasting](../simulation/index.md#enable-udp-broadcasting) or [streaming to a specific address](../simulation/index.md#enable-streaming-to-specific-address) to be enabled. + Streaming to a specific address should be enabled by default, but is something to check if a connection can't be established. +- Network traffic might be blocked by firewall or antivirus on you system.