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synced 2026-04-14 10:07:39 +08:00
Non-moving multiset, tests are failing in C++03 mode
This commit is contained in:
parent
0d85d672c7
commit
048e0a33ee
@ -11,6 +11,7 @@
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#include <uavcan/build_config.hpp>
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#include <uavcan/dynamic_memory.hpp>
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#include <uavcan/util/templates.hpp>
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#include <uavcan/util/placement_new.hpp>
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namespace uavcan
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{
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@ -11,45 +11,62 @@
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#include <uavcan/build_config.hpp>
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#include <uavcan/dynamic_memory.hpp>
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#include <uavcan/util/templates.hpp>
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#include <uavcan/util/placement_new.hpp>
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#if !defined(UAVCAN_CPP_VERSION) || !defined(UAVCAN_CPP11)
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# error UAVCAN_CPP_VERSION
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#endif
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namespace uavcan
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{
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/**
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* Slow but memory efficient unordered set.
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* Slow but memory efficient unordered multiset. Unlike Map<>, this container does not move objects, so
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* they don't have to be copyable.
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*
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* Items can be allocated in a static buffer or in the node's memory pool if the static buffer is exhausted.
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* When an item is deleted from the static buffer, one pair from the memory pool will be moved in the free
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* slot of the static buffer, so the use of the memory pool is minimized.
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*
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* Please be aware that this container does not perform any speed optimizations to minimize memory footprint,
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* so the complexity of most operations is O(N).
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*
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* Type requirements:
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* T must be copyable, assignable and default constructible.
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* T must implement a comparison operator.
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* T's default constructor must initialize the object into invalid state.
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* Size of T must not exceed MemPoolBlockSize.
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*/
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template <typename T>
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class UAVCAN_EXPORT MultisetBase : Noncopyable
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{
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template <typename, unsigned> friend class Multiset;
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protected:
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/*
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* Purpose of this type is to enforce default initialization of T
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*/
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struct Item
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struct Item : ::uavcan::Noncopyable
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{
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T value;
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Item() : value() { }
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Item(const T& v) : value(v) { }
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bool operator==(const Item& rhs) const { return rhs.value == value; }
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bool operator!=(const Item& rhs) const { return !operator==(rhs); }
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operator T() const { return value; }
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T* ptr;
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#if UAVCAN_CPP_VERSION >= UAVCAN_CPP11
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alignas(T) unsigned char pool[sizeof(T)]; ///< Memory efficient version
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#else
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union
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{
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unsigned char pool[sizeof(T)];
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long double _aligner1_;
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long long _aligner2_;
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};
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#endif
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Item()
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: ptr(NULL)
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{
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fill_n(pool, sizeof(pool), static_cast<unsigned char>(0));
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}
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~Item() { destroy(); }
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bool isConstructed() const { return ptr != NULL; }
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void destroy()
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{
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if (ptr != NULL)
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{
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ptr->~T();
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ptr = NULL;
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fill_n(pool, sizeof(pool), static_cast<unsigned char>(0));
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}
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}
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};
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struct Chunk : LinkedListNode<Chunk>
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private:
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struct Chunk : LinkedListNode<Chunk>, ::uavcan::Noncopyable
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{
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enum { NumItems = (MemPoolBlockSize - sizeof(LinkedListNode<Chunk>)) / sizeof(Item) };
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Item items[NumItems];
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@ -58,7 +75,7 @@ protected:
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{
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StaticAssert<(static_cast<unsigned>(NumItems) > 0)>::check();
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IsDynamicallyAllocatable<Chunk>::check();
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UAVCAN_ASSERT(items[0].value == T());
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UAVCAN_ASSERT(!items[0].isConstructed());
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}
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static Chunk* instantiate(IPoolAllocator& allocator)
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@ -81,11 +98,11 @@ protected:
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}
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}
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Item* find(const Item& item)
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Item* findFreeSlot()
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{
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for (unsigned i = 0; i < static_cast<unsigned>(NumItems); i++)
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{
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if (items[i] == item)
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if (!items[i].isConstructed())
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{
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return items + i;
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}
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@ -94,7 +111,6 @@ protected:
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}
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};
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private:
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LinkedListRoot<Chunk> list_;
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IPoolAllocator& allocator_;
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#if !UAVCAN_TINY
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@ -102,11 +118,8 @@ private:
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const unsigned num_static_entries_;
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#endif
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Item* find(const Item& item);
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Item* findOrCreateFreeSlot();
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#if !UAVCAN_TINY
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void optimizeStorage();
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#endif
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void compact();
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struct YesPredicate
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@ -114,6 +127,20 @@ private:
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bool operator()(const T&) const { return true; }
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};
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struct IndexPredicate : ::uavcan::Noncopyable
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{
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unsigned index;
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IndexPredicate(unsigned target_index) : index(target_index) { }
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bool operator()(const T&) { return index--==0; }
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};
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struct ComparingPredicate
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{
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const T& reference;
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ComparingPredicate(const T& ref) : reference(ref) { }
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bool operator()(const T& sample) { return reference == sample; }
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};
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protected:
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#if UAVCAN_TINY
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MultisetBase(IPoolAllocator& allocator)
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@ -126,9 +153,7 @@ protected:
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: allocator_(allocator)
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, static_(static_buf)
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, num_static_entries_(num_static_entries)
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{
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UAVCAN_ASSERT(Item() == Item());
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}
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{ }
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#endif
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/// Derived class destructor must call removeAll();
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@ -138,17 +163,70 @@ protected:
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}
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public:
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/**
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* This is needed for testing.
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*/
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enum { NumItemsPerDynamicChunk = Chunk::NumItems };
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/**
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* Adds one item and returns a pointer to it.
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* If add fails due to lack of memory, NULL will be returned.
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*/
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T* add(const T& item);
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T* add()
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{
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Item* const item = findOrCreateFreeSlot();
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if (item == NULL)
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{
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return NULL;
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}
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UAVCAN_ASSERT(item->ptr == NULL);
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item->ptr = new (item->pool) T();
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return item->ptr;
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}
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template <typename P1>
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T* add(P1 p1)
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{
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Item* const item = findOrCreateFreeSlot();
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if (item == NULL)
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{
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return NULL;
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}
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UAVCAN_ASSERT(item->ptr == NULL);
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item->ptr = new (item->pool) T(p1);
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return item->ptr;
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}
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template <typename P1, typename P2>
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T* add(P1 p1, P2 p2)
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{
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Item* const item = findOrCreateFreeSlot();
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if (item == NULL)
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{
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return NULL;
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}
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UAVCAN_ASSERT(item->ptr == NULL);
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item->ptr = new (item->pool) T(p1, p2);
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return item->ptr;
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}
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template <typename P1, typename P2, typename P3>
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T* add(P1 p1, P2 p2, P3 p3)
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{
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Item* const item = findOrCreateFreeSlot();
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if (item == NULL)
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{
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return NULL;
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}
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UAVCAN_ASSERT(item->ptr == NULL);
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item->ptr = new (item->pool) T(p1, p2, p3);
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return item->ptr;
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}
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/**
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* Does nothing if there's no such item.
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* Only the first matching item will be removed.
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* @ref removeMatching()
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*/
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void remove(const T& item);
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enum RemoveStrategy { RemoveOne, RemoveAll };
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/**
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* Removes entries where the predicate returns true.
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@ -156,7 +234,15 @@ public:
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* bool (T& item)
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*/
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template <typename Predicate>
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void removeWhere(Predicate predicate);
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void removeMatching(Predicate predicate, RemoveStrategy strategy);
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template <typename Predicate>
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void removeAllMatching(Predicate predicate) { removeMatching<Predicate>(predicate, RemoveAll); }
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template <typename Predicate>
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void removeFirstMatching(Predicate predicate) { removeMatching<Predicate>(predicate, RemoveOne); }
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void removeFirst(const T& ref) { removeFirstMatching(ComparingPredicate(ref)); }
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/**
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* Returns first entry where the predicate returns true.
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@ -164,28 +250,45 @@ public:
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* bool (const T& item)
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*/
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template <typename Predicate>
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const T* findFirst(Predicate predicate) const;
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T* find(Predicate predicate);
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template <typename Predicate>
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const T* find(Predicate predicate) const
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{
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return const_cast<MultisetBase<T>*>(this)->find<Predicate>(predicate);
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}
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/**
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* Removes all items; all pool memory will be released.
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*/
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void removeAll();
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void removeAll() { removeAllMatching(YesPredicate()); }
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/**
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* Returns an item located at the specified position from the beginning.
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* Note that any insertion or deletion may greatly disturb internal ordering, so use with care.
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* If index is greater than or equal the number of items, null pointer will be returned.
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*/
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T* getByIndex(unsigned index);
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const T* getByIndex(unsigned index) const;
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T* getByIndex(unsigned index)
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{
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IndexPredicate predicate(index);
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return find<IndexPredicate&>(predicate);
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}
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bool isEmpty() const;
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const T* getByIndex(unsigned index) const
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{
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return const_cast<MultisetBase<T>*>(this)->getByIndex(index);
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}
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/**
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* This is O(1)
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*/
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bool isEmpty() const { return find(YesPredicate()) == NULL; }
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/**
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* Counts number of items stored.
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* Best case complexity is O(N).
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*/
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unsigned getSize() const;
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unsigned getSize() const { return getNumStaticItems() + getNumDynamicItems(); }
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/**
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* For testing, do not use directly.
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@ -207,9 +310,7 @@ public:
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// This instantiation will not be valid in UAVCAN_TINY mode
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explicit Multiset(IPoolAllocator& allocator)
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: MultisetBase<T>(static_, NumStaticEntries, allocator)
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{
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UAVCAN_ASSERT(static_[0].value == T());
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}
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{ }
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~Multiset() { this->removeAll(); }
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@ -238,87 +339,42 @@ public:
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* MultisetBase<>
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*/
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template <typename T>
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typename MultisetBase<T>::Item* MultisetBase<T>::find(const Item& item)
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typename MultisetBase<T>::Item* MultisetBase<T>::findOrCreateFreeSlot()
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{
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#if !UAVCAN_TINY
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// Search in static pool
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for (unsigned i = 0; i < num_static_entries_; i++)
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{
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if (static_[i] == item)
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if (!static_[i].isConstructed())
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{
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return static_ + i;
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return &static_[i];
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}
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}
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#endif
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Chunk* p = list_.get();
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while (p)
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// Search in dynamic pool
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{
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Item* const dyn = p->find(item);
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if (dyn != NULL)
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{
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return dyn;
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}
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p = p->getNextListNode();
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}
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return NULL;
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}
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#if !UAVCAN_TINY
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template <typename T>
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void MultisetBase<T>::optimizeStorage()
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{
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while (true)
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{
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// Looking for first EMPTY static entry
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Item* stat = NULL;
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for (unsigned i = 0; i < num_static_entries_; i++)
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{
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if (static_[i] == Item())
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{
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stat = static_ + i;
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break;
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}
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}
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if (stat == NULL)
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{
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break;
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}
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// Looking for the first NON-EMPTY dynamic entry, erasing immediately
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Chunk* p = list_.get();
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Item dyn;
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UAVCAN_ASSERT(dyn == Item());
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while (p)
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{
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bool stop = false;
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for (int i = 0; i < Chunk::NumItems; i++)
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Item* const dyn = p->findFreeSlot();
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if (dyn != NULL)
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{
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if (p->items[i] != Item()) // Non empty
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{
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dyn = p->items[i]; // Copy by value
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p->items[i] = Item(); // Erase immediately
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stop = true;
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break;
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}
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}
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if (stop)
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{
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break;
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return dyn;
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}
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p = p->getNextListNode();
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}
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if (dyn == Item())
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{
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break;
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}
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// Migrating
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*stat = dyn;
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}
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}
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#endif // !UAVCAN_TINY
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// Create new dynamic chunk
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Chunk* const chunk = Chunk::instantiate(allocator_);
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if (chunk == NULL)
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{
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return NULL;
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}
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list_.insert(chunk);
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return &chunk->items[0];
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}
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template <typename T>
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void MultisetBase<T>::compact()
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@ -330,7 +386,7 @@ void MultisetBase<T>::compact()
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bool remove_this = true;
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for (int i = 0; i < Chunk::NumItems; i++)
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{
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if (p->items[i] != Item())
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if (p->items[i].isConstructed())
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{
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remove_this = false;
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break;
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@ -345,103 +401,73 @@ void MultisetBase<T>::compact()
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}
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}
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template <typename T>
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T* MultisetBase<T>::add(const T& value)
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{
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UAVCAN_ASSERT(!(value == T()));
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remove(value);
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Item* const item = find(Item());
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if (item)
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{
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*item = Item(value);
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return &item->value;
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}
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Chunk* const itemg = Chunk::instantiate(allocator_);
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if (itemg == NULL)
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{
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return NULL;
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}
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list_.insert(itemg);
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itemg->items[0] = Item(value);
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return &itemg->items[0].value;
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}
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template <typename T>
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void MultisetBase<T>::remove(const T& value)
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{
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UAVCAN_ASSERT(!(value == T()));
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Item* const item = find(Item(value));
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if (item != NULL)
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{
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*item = Item();
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#if !UAVCAN_TINY
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optimizeStorage();
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#endif
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compact();
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}
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}
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template <typename T>
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template <typename Predicate>
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void MultisetBase<T>::removeWhere(Predicate predicate)
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void MultisetBase<T>::removeMatching(Predicate predicate, const RemoveStrategy strategy)
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{
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unsigned num_removed = 0;
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#if !UAVCAN_TINY
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for (unsigned i = 0; i < num_static_entries_; i++)
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{
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if (static_[i] != Item())
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if (static_[i].isConstructed())
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{
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if (predicate(static_[i].value))
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if (predicate(*static_[i].ptr))
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{
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num_removed++;
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static_[i] = Item();
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static_[i].destroy();
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}
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}
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if ((num_removed > 0) && (strategy == RemoveOne))
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{
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break;
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}
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}
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#endif
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Chunk* p = list_.get();
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while (p)
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{
|
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if ((num_removed > 0) && (strategy == RemoveOne))
|
||||
{
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||||
break;
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}
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||||
|
||||
for (int i = 0; i < Chunk::NumItems; i++)
|
||||
{
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const Item* const item = p->items + i;
|
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if ((*item) != Item())
|
||||
Item& item = p->items[i];
|
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if (item.isConstructed())
|
||||
{
|
||||
if (predicate(item->value))
|
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if (predicate(*item.ptr))
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{
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num_removed++;
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p->items[i] = Item();
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item.destroy();
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}
|
||||
}
|
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}
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p = p->getNextListNode();
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}
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|
||||
if (num_removed > 0)
|
||||
{
|
||||
#if !UAVCAN_TINY
|
||||
optimizeStorage();
|
||||
#endif
|
||||
compact();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
template <typename Predicate>
|
||||
const T* MultisetBase<T>::findFirst(Predicate predicate) const
|
||||
T* MultisetBase<T>::find(Predicate predicate)
|
||||
{
|
||||
#if !UAVCAN_TINY
|
||||
for (unsigned i = 0; i < num_static_entries_; i++)
|
||||
{
|
||||
if (static_[i] != Item())
|
||||
if (static_[i].isConstructed())
|
||||
{
|
||||
if (predicate(static_[i].value))
|
||||
if (predicate(*static_[i].ptr))
|
||||
{
|
||||
return &static_[i].value;
|
||||
return static_[i].ptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -452,12 +478,11 @@ const T* MultisetBase<T>::findFirst(Predicate predicate) const
|
||||
{
|
||||
for (int i = 0; i < Chunk::NumItems; i++)
|
||||
{
|
||||
const Item* const item = p->items + i;
|
||||
if ((*item) != Item())
|
||||
if (p->items[i].isConstructed())
|
||||
{
|
||||
if (predicate(item->value))
|
||||
if (predicate(*p->items[i].ptr))
|
||||
{
|
||||
return &p->items[i].value;
|
||||
return p->items[i].ptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -466,70 +491,6 @@ const T* MultisetBase<T>::findFirst(Predicate predicate) const
|
||||
return NULL;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void MultisetBase<T>::removeAll()
|
||||
{
|
||||
removeWhere(YesPredicate());
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T* MultisetBase<T>::getByIndex(unsigned index)
|
||||
{
|
||||
#if !UAVCAN_TINY
|
||||
// Checking the static storage
|
||||
for (unsigned i = 0; i < num_static_entries_; i++)
|
||||
{
|
||||
if (static_[i] != Item())
|
||||
{
|
||||
if (index == 0)
|
||||
{
|
||||
return &static_[i].value;
|
||||
}
|
||||
index--;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Slowly crawling through the dynamic storage
|
||||
Chunk* p = list_.get();
|
||||
while (p)
|
||||
{
|
||||
for (int i = 0; i < Chunk::NumItems; i++)
|
||||
{
|
||||
Item* const item = p->items + i;
|
||||
if ((*item) != Item())
|
||||
{
|
||||
if (index == 0)
|
||||
{
|
||||
return &item->value;
|
||||
}
|
||||
index--;
|
||||
}
|
||||
}
|
||||
p = p->getNextListNode();
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const T* MultisetBase<T>::getByIndex(unsigned index) const
|
||||
{
|
||||
return const_cast<MultisetBase<T>*>(this)->getByIndex(index);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool MultisetBase<T>::isEmpty() const
|
||||
{
|
||||
return getSize() == 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
unsigned MultisetBase<T>::getSize() const
|
||||
{
|
||||
return getNumStaticItems() + getNumDynamicItems();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
unsigned MultisetBase<T>::getNumStaticItems() const
|
||||
{
|
||||
@ -537,10 +498,7 @@ unsigned MultisetBase<T>::getNumStaticItems() const
|
||||
#if !UAVCAN_TINY
|
||||
for (unsigned i = 0; i < num_static_entries_; i++)
|
||||
{
|
||||
if (static_[i] != Item())
|
||||
{
|
||||
num++;
|
||||
}
|
||||
num += static_[i].isConstructed() ? 1U : 0U;
|
||||
}
|
||||
#endif
|
||||
return num;
|
||||
@ -555,11 +513,7 @@ unsigned MultisetBase<T>::getNumDynamicItems() const
|
||||
{
|
||||
for (int i = 0; i < Chunk::NumItems; i++)
|
||||
{
|
||||
const Item* const item = p->items + i;
|
||||
if ((*item) != Item())
|
||||
{
|
||||
num++;
|
||||
}
|
||||
num += p->items[i].isConstructed() ? 1U : 0U;
|
||||
}
|
||||
p = p->getNextListNode();
|
||||
}
|
||||
|
||||
@ -44,7 +44,7 @@ TEST(Multiset, Basic)
|
||||
std::auto_ptr<MultisetType> mset(new MultisetType(poolmgr));
|
||||
|
||||
// Empty
|
||||
mset->remove("foo");
|
||||
mset->removeFirst("foo");
|
||||
ASSERT_EQ(0, pool.getNumUsedBlocks());
|
||||
ASSERT_FALSE(mset->getByIndex(0));
|
||||
ASSERT_FALSE(mset->getByIndex(1));
|
||||
@ -61,54 +61,57 @@ TEST(Multiset, Basic)
|
||||
ASSERT_TRUE(*mset->getByIndex(0) == "1");
|
||||
ASSERT_TRUE(*mset->getByIndex(1) == "2");
|
||||
|
||||
// Dynamic addion
|
||||
// Dynamic addition
|
||||
ASSERT_EQ("3", *mset->add("3"));
|
||||
ASSERT_EQ("3", *mset->getByIndex(2));
|
||||
ASSERT_EQ(1, pool.getNumUsedBlocks());
|
||||
|
||||
ASSERT_EQ("4", *mset->add("4"));
|
||||
ASSERT_EQ(1, pool.getNumUsedBlocks()); // Assuming that at least 2 items fit one block
|
||||
ASSERT_LE(1, pool.getNumUsedBlocks()); // One or more
|
||||
ASSERT_EQ(2, mset->getNumStaticItems());
|
||||
ASSERT_EQ(2, mset->getNumDynamicItems());
|
||||
|
||||
// Making sure everything is here
|
||||
ASSERT_EQ("1", *mset->getByIndex(0));
|
||||
ASSERT_EQ("2", *mset->getByIndex(1));
|
||||
ASSERT_EQ("3", *mset->getByIndex(2));
|
||||
ASSERT_EQ("4", *mset->getByIndex(3));
|
||||
// 2 and 3 are not tested because their placement depends on number of items per dynamic block
|
||||
ASSERT_FALSE(mset->getByIndex(100));
|
||||
ASSERT_FALSE(mset->getByIndex(4));
|
||||
|
||||
const std::string data_at_pos2 = *mset->getByIndex(2);
|
||||
const std::string data_at_pos3 = *mset->getByIndex(3);
|
||||
|
||||
// Finding some items
|
||||
ASSERT_EQ("1", *mset->findFirst(FindPredicate("1")));
|
||||
ASSERT_EQ("2", *mset->findFirst(FindPredicate("2")));
|
||||
ASSERT_EQ("3", *mset->findFirst(FindPredicate("3")));
|
||||
ASSERT_EQ("4", *mset->findFirst(FindPredicate("4")));
|
||||
ASSERT_FALSE(mset->findFirst(FindPredicate("nonexistent")));
|
||||
ASSERT_EQ("1", *mset->find(FindPredicate("1")));
|
||||
ASSERT_EQ("2", *mset->find(FindPredicate("2")));
|
||||
ASSERT_EQ("3", *mset->find(FindPredicate("3")));
|
||||
ASSERT_EQ("4", *mset->find(FindPredicate("4")));
|
||||
ASSERT_FALSE(mset->find(FindPredicate("nonexistent")));
|
||||
|
||||
// Removing one static
|
||||
mset->remove("1"); // One of dynamics now migrates to the static storage
|
||||
mset->remove("foo"); // There's no such thing anyway
|
||||
ASSERT_EQ(1, pool.getNumUsedBlocks());
|
||||
ASSERT_EQ(2, mset->getNumStaticItems());
|
||||
ASSERT_EQ(1, mset->getNumDynamicItems());
|
||||
// Removing one static; ordering will be preserved
|
||||
mset->removeFirst("1");
|
||||
mset->removeFirst("foo"); // There's no such thing anyway
|
||||
ASSERT_LE(1, pool.getNumUsedBlocks());
|
||||
ASSERT_EQ(1, mset->getNumStaticItems());
|
||||
ASSERT_EQ(2, mset->getNumDynamicItems()); // This container does not move items
|
||||
|
||||
// Ordering has not changed - first dynamic entry has moved to the first static slot
|
||||
ASSERT_EQ("3", *mset->getByIndex(0));
|
||||
ASSERT_EQ("2", *mset->getByIndex(1));
|
||||
ASSERT_EQ("4", *mset->getByIndex(2));
|
||||
// Ordering has not changed
|
||||
ASSERT_EQ("2", *mset->getByIndex(0)); // Entry "1" was here
|
||||
ASSERT_EQ(data_at_pos2, *mset->getByIndex(1));
|
||||
ASSERT_EQ(data_at_pos3, *mset->getByIndex(2));
|
||||
|
||||
// Removing another static
|
||||
mset->remove("2");
|
||||
ASSERT_EQ(2, mset->getNumStaticItems());
|
||||
ASSERT_EQ(0, mset->getNumDynamicItems());
|
||||
ASSERT_EQ(0, pool.getNumUsedBlocks()); // No dynamic entries left
|
||||
mset->removeFirst("2");
|
||||
ASSERT_EQ(0, mset->getNumStaticItems());
|
||||
ASSERT_EQ(2, mset->getNumDynamicItems());
|
||||
ASSERT_LE(1, pool.getNumUsedBlocks());
|
||||
|
||||
// Adding some new dynamics
|
||||
// Adding some new items
|
||||
unsigned max_value_integer = 0;
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
const std::string value = toString(i);
|
||||
std::string* res = mset->add(value); // Will override some from the above
|
||||
std::string* res = mset->add(value); // Will NOT override above
|
||||
if (res == NULL)
|
||||
{
|
||||
ASSERT_LT(2, i);
|
||||
@ -121,25 +124,18 @@ TEST(Multiset, Basic)
|
||||
max_value_integer = unsigned(i);
|
||||
}
|
||||
std::cout << "Max value: " << max_value_integer << std::endl;
|
||||
ASSERT_LT(4, max_value_integer);
|
||||
|
||||
// Making sure there is true OOM
|
||||
ASSERT_EQ(0, pool.getNumFreeBlocks());
|
||||
ASSERT_FALSE(mset->add("nonexistent"));
|
||||
|
||||
// Removing odd values - nearly half of them
|
||||
ASSERT_EQ(2, mset->getNumStaticItems());
|
||||
const unsigned num_dynamics_old = mset->getNumDynamicItems();
|
||||
mset->removeWhere(oddValuePredicate);
|
||||
ASSERT_EQ(2, mset->getNumStaticItems());
|
||||
const unsigned num_dynamics_new = mset->getNumDynamicItems();
|
||||
std::cout << "Num of dynamic pairs reduced from " << num_dynamics_old << " to " << num_dynamics_new << std::endl;
|
||||
ASSERT_LT(num_dynamics_new, num_dynamics_old);
|
||||
mset->removeAllMatching(oddValuePredicate);
|
||||
|
||||
// Making sure there's no odd values left
|
||||
for (unsigned kv_int = 0; kv_int <= max_value_integer; kv_int++)
|
||||
{
|
||||
const std::string* val = mset->findFirst(FindPredicate(toString(kv_int)));
|
||||
const std::string* val = mset->find(FindPredicate(toString(kv_int)));
|
||||
if (val)
|
||||
{
|
||||
ASSERT_FALSE(kv_int & 1);
|
||||
@ -160,16 +156,17 @@ TEST(Multiset, NoStatic)
|
||||
{
|
||||
using uavcan::Multiset;
|
||||
|
||||
static const int POOL_BLOCKS = 3;
|
||||
uavcan::PoolAllocator<uavcan::MemPoolBlockSize * POOL_BLOCKS, uavcan::MemPoolBlockSize> pool;
|
||||
uavcan::PoolAllocator<1024, 128> pool; // Large enough to keep everything
|
||||
uavcan::PoolManager<2> poolmgr;
|
||||
poolmgr.addPool(&pool);
|
||||
|
||||
typedef Multiset<std::string> MultisetType;
|
||||
std::auto_ptr<MultisetType> mset(new MultisetType(poolmgr));
|
||||
|
||||
ASSERT_LE(2, MultisetType::NumItemsPerDynamicChunk);
|
||||
|
||||
// Empty
|
||||
mset->remove("foo");
|
||||
mset->removeFirst("foo");
|
||||
ASSERT_EQ(0, pool.getNumUsedBlocks());
|
||||
ASSERT_FALSE(mset->getByIndex(0));
|
||||
|
||||
@ -192,16 +189,17 @@ TEST(Multiset, PrimitiveKey)
|
||||
{
|
||||
using uavcan::Multiset;
|
||||
|
||||
static const int POOL_BLOCKS = 3;
|
||||
uavcan::PoolAllocator<uavcan::MemPoolBlockSize * POOL_BLOCKS, uavcan::MemPoolBlockSize> pool;
|
||||
uavcan::PoolAllocator<1024, 128> pool; // Large enough to keep everything
|
||||
uavcan::PoolManager<2> poolmgr;
|
||||
poolmgr.addPool(&pool);
|
||||
|
||||
typedef Multiset<short, 2> MultisetType;
|
||||
typedef Multiset<int, 2> MultisetType;
|
||||
std::auto_ptr<MultisetType> mset(new MultisetType(poolmgr));
|
||||
|
||||
ASSERT_LE(2, MultisetType::NumItemsPerDynamicChunk);
|
||||
|
||||
// Empty
|
||||
mset->remove(8);
|
||||
mset->removeFirst(8);
|
||||
ASSERT_EQ(0, pool.getNumUsedBlocks());
|
||||
ASSERT_EQ(0, mset->getSize());
|
||||
ASSERT_FALSE(mset->getByIndex(0));
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user